136,279 Commits over 4,444 Days - 1.28cph!

4 Years Ago
merge from halloween2022
4 Years Ago
Applying Andre's PlayerWalkMovement FrameUpdate and FixedUpdate skip when loading screen is visible, also zero rigidbody velocity
4 Years Ago
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4 Years Ago
Door mat fix
4 Years Ago
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4 Years Ago
Created a proper guide mesh for the cursed cauldron Added gibs that include the fireplace Added a detail map to make textures fell less low res
4 Years Ago
Safe (non-SF) ghost door material with edge highlight
4 Years Ago
Fixed graveyard fence LODs
4 Years Ago
Ghostly shader texture addition tweaks for later
4 Years Ago
Don't allow other head attire over hockey mask
4 Years Ago
Warehouse progress
4 Years Ago
Nuclear missile silo prop material variants
4 Years Ago
Concrete rebar decals
4 Years Ago
Nuclear missile silo progress
4 Years Ago
Scattered paper decals
4 Years Ago
Cherrypicked in the new Jack O Lantern and skull spike skins visual refresh and fx.
4 Years Ago
Add CustomEntityRenderer component to main camera prefab
4 Years Ago
Fixed rendering at inconsistant positions due to compute buffer type
4 Years Ago
merge from portal fx
4 Years Ago
Removed shaderforge temporarily, because no need to merge it in here and now.
4 Years Ago
mf parent
4 Years Ago
Renamed the ancient and now unused ConstructionWireframe2 shader to Ghostly, and reworked it Meshes and materials for ghost door PortalArt prefab
4 Years Ago
merge from halloween2022
4 Years Ago
Fixed gravestone stone deployed anti hack issue due to collider outside of bounds
4 Years Ago
Fish swarm tidy up
4 Years Ago
Removed old fish script
4 Years Ago
fixed scarecrow typo
4 Years Ago
doors missing colliders some cleaning up of the subway entrance prefab dressing
4 Years Ago
merge from Halloween2022
4 Years Ago
Merge from main -> global_networking
4 Years Ago
Removed old environment fish
4 Years Ago
made an emissive map for office_vents set some scene tweaks resize warehouse door texture to 2048
4 Years Ago
portal building blocker
4 Years Ago
new texture sets interior dressing
4 Years Ago
Cherry pick 75588 (wrong branch)
4 Years Ago
merge from halloween2022
4 Years Ago
Halloween menu video
4 Years Ago
Phrases
4 Years Ago
network++
4 Years Ago
Fixed non-lodded pipe in supermarket Fixed non-lodded broken tiles in gas station
4 Years Ago
HLOD meshes now get culled as part of the occlusion culling system
4 Years Ago
Caboose lights turn off when no players are nearby
4 Years Ago
Can right click attachments onto held weapon
4 Years Ago
Block equipping broken attachments onto weapons
4 Years Ago
Unsaved
4 Years Ago
Can drag attachments directly onto weapons to swap them
4 Years Ago
Fixed some missing structures in water treatment plant
4 Years Ago
Don't show caboose/wagon/etc health when on the caboose/wagon/etc
4 Years Ago
LightGroupAtTime now supports renderers with multiple emissive materials
4 Years Ago
merge in