134,720 Commits over 4,293 Days - 1.31cph!

11 Months Ago
Fixed wrong chicken mesh on trophy store pack preview
11 Months Ago
Merge from crafting_update
11 Months Ago
Merge from bees
11 Months Ago
Disabling pooling on deployed beehive (hopefully temporary until we figure out what the issue is)
11 Months Ago
Phrases + fonts update
11 Months Ago
Fixed being able to lock beehives
11 Months Ago
Disabled motion vectors on bee particles in vm, fixes smearing with motion blur
11 Months Ago
Bee grenade no longer spawns bee swarms underwater
11 Months Ago
Increase timer on bee grenade to 6s, so it can fly for 6s before exploding in mid-air Means it will almost always hit something first
11 Months Ago
Fixed bee grenade wm missing outline
11 Months Ago
Merge from crafting_update
11 Months Ago
Can no longer place deployed beehive in water
11 Months Ago
Increased cull range on natural beehive
11 Months Ago
Merge from bees/nucleus_fix
11 Months Ago
Merge from molotov_fix
11 Months Ago
Fixed molotov not working
11 Months Ago
Merge from hopper
11 Months Ago
Added a timeout to the hopper item move process, if an item takes more than 5s to reach the hopper just snap it to the end
11 Months Ago
merge from fix_copy_paste_duplicate_entities -> main
11 Months Ago
Merge from crafting_update
11 Months Ago
Fix copy paste pooling bug that was saving pastes with 2x the entities
11 Months Ago
merge from ballista_mat_fix
11 Months Ago
Another attempt at fixing the ballista materials... recreated all the mat from scratch
11 Months Ago
Merge from armor_slots
11 Months Ago
Armor inserts now have material appropriate sounds.
11 Months Ago
Hopper power input is now named "Power In"
11 Months Ago
Merge from main
11 Months Ago
Disable rich text on the chicken coop, don't show chicken name on health bar (it's already on the popup widget)
11 Months Ago
Added the new modifier effects to the consumable panel
11 Months Ago
Wheat seed icon
11 Months Ago
Fix plantpot soil renderer pointing to an asset in the project not the prefab.
11 Months Ago
merge from icon_mipmaps
11 Months Ago
Update bear pie description
11 Months Ago
Merge from plantpot_gibs
11 Months Ago
Merge from cookingv2
11 Months Ago
Merge from armor_slots
11 Months Ago
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11 Months Ago
Rotated all pie projectile visuals 90 degrees
11 Months Ago
Remove armor slots from burlap shirt. Remove armor slots from hide pants (old test data)
11 Months Ago
Optim: Pool internal lists - This is a breaking change - can no longer double call `ToJson` or `ToString` as we clean up resources during it New version is 12k allocs at 4k records test vs 16k allocs. Still loosing on time, but hoping future serialization streaming changes will catch us up. Tests: ran the unit tests
11 Months Ago
initial lod baking tool
11 Months Ago
Enabled mipmaps on more icons (mixed bag of everything: vehicles, clothes, and dlc stuff)
11 Months Ago
Update: store type unions instead of strings as row cell Right now this is a pessimization(-25% perf on 4k "Record" test) - we do more work to manage it, but it should open up more optim opportunities. Tests: ran the now correct unit tests
11 Months Ago
Enabled mipmaps on recent new item icons we missed (wallpaper, new guns, IO)
11 Months Ago
Enabled mip maps on all the new food icons
11 Months Ago
merge from crafting_update
11 Months Ago
merge from crafting_update/visual_cooking
11 Months Ago
Compile fixes
11 Months Ago
Cooking workbench: Show oven fire effects when cooking pies or bread Disabled 'only one user' Put bread on top of the recipe list so its not in the middle of the pies
11 Months Ago
Bugfix: fixing unit tests Rip. Missed the fact that unit tests were runnin on empty data. At least there weren't any issues with previous optims. Tests: rajn the unit tests