140,446 Commits over 4,352 Days - 1.34cph!

Yesterday
FIx compile error, further api unification
Yesterday
apartment wood stove update
Yesterday
Make everything go through the same code path instead of each calling the base API, to make it easier to apply changes in one place
Yesterday
Make recast API same as unity compatible API, remove implicit space transforms from recast api (will be in agent)
Yesterday
fixed 3p salvaged axe offset
Yesterday
Add "canMove" field to independant navmesh (tropical islands don't move so don't need the overhead)
Yesterday
Make sure we always go through the agent for navmesh queries, never use the static queries, this allows us to perform the coordinate space change necessary for moving navmeshes
Yesterday
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Yesterday
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Yesterday
Assigned correct climb anims and polish pass
Yesterday
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Yesterday
Merge from esp_voip_indicator
Yesterday
Updating bunny suit with new skeleton
Yesterday
Merge from main
Yesterday
merge from new_console-ui
Yesterday
Fixed rich text in search bars again
Yesterday
Updated RustIcon inspector to be able to easily swap out the icon renderer material like we can do for text Added outline to icons on ESPPlayerInfo
Yesterday
sofa updates
Yesterday
fix BC serialization issue
Yesterday
Fixed tabs allowed in demo not showing in demo
Yesterday
SetMountedAnimationSpeed will now be called all the time while mounted, regardless of what ForceUpdatePlayerModel returns
Yesterday
Reordered the tabs to match the old f1 menu
Yesterday
apartment spotlight col
Yesterday
merged /main/rust_relay_server -> /main
Yesterday
CodeGenned
Yesterday
apartment spotlight
Yesterday
Paintball Overalls repose/prefab update
Yesterday
Made the dev tools UI less terrible at low resolution
Yesterday
Beanbag sitting pose update
Yesterday
Merge from main
Yesterday
merged main -> rust_relay_server
Yesterday
Industrial Shelves - Half height shelf greybox model added - Full height shelf greybox model added - Prefabs updated, Icons updated, items updated - Ran manifest and localization
Yesterday
Debug.Log changes
Yesterday
brought back tuple param for UploadStringPoolToRelayAsync lol
Yesterday
Upload JSON instead of pair array in UploadStringPoolToRelayAsync
Yesterday
Only allow one of each upgrade
Yesterday
Reduced timeout on HttpClient, added enabled checking to upload paths
Yesterday
easter sitem descriptions
Yesterday
Clap, hurry and ok gesture updated
Yesterday
don't failover on map upload fail
Yesterday
tweaked big button diffuse
Yesterday
Added failover, various optimizations
Yesterday
descriptions for easter wallpapers
Yesterday
first wallpaper description
Yesterday
merge from main
Yesterday
merge from techtree_multi_unlock
Yesterday
merge from main
Yesterday
Can't cycle through hidden tabs
Yesterday
merge from new_console-ui