userTony Fergusoncancel

4,156 Commits over 884 Days - 0.20cph!

2 Months Ago
Get team assigner working again, only works with 2 teams right now
2 Months Ago
Fixed up some team refs, victory state serialization
2 Months Ago
Give Anarchist some uesful tags
2 Months Ago
Start on team system refactor
2 Months Ago
Support empty <style> block in .razor files Resolves Facepunch/sbox-issues#2725
2 Months Ago
Map Voting: only show enabled maps
2 Months Ago
Create StatIncrementerHighestTeam.cs Add TeamScoring.GetHighest() Don't flush stats Use highest team stat incrementer on defuse win
2 Months Ago
Stat incrementer for TDM as well, intentionally not set for other modes for now
2 Months Ago
Increment win stat when winning a defusal match StatIncrementer can pass a gamemode-specific stat too, add GameMode.Ident
2 Months Ago
Removing some old defuse map files that we don't use, and I open it every single time when trying to open the real map.
2 Months Ago
Update minimap_motel.png
3 Months Ago
fix INetworkSerializable errors
3 Months Ago
Start work on FFA
3 Months Ago
I accidently deleted all these too liberally
3 Months Ago
Restore
3 Months Ago
Temp Goodbye copmiled files
3 Months Ago
Slide no longer takes full control over movement
3 Months Ago
Add map key system
3 Months Ago
Update .gitignore
3 Months Ago
More forgiving ledge grab threshold
3 Months Ago
No more one-frame lag for ledge detection/movement
3 Months Ago
Remove debug draw
3 Months Ago
No air dash, double jump when holding ledge
3 Months Ago
Only allow grabbing ledges
3 Months Ago
Backport some ledge climbing, you can climb up anything right now
3 Months Ago
Removed some hud fluff
3 Months Ago
Tweak sliding to be less shit, and also simpler
3 Months Ago
When cancelling some changes to an editable block, refresh automatically, otherwise shit disappears until refreshing the page
3 Months Ago
Clean EmbedBlock up
3 Months Ago
Add mega basic embed block support for youtube embeds
3 Months Ago
Generate a thumbnail when creating an organization, handle case across the site where we don't have existing images https://files.facepunch.com/tony/1b0411b1/PbojEVIl05.png
3 Months Ago
Smallest nitpick ever: add `cursor: pointer` to header popup buttons
3 Months Ago
Chart entries have an explicit height, don't wrap text
3 Months Ago
Fixed interaction UI icon alignment being shit NPC weapon attack speed reduced
3 Months Ago
AttackingState: fixed AI agents getting stuck in place, trying to move all the time
3 Months Ago
Scale agent bloodamount so they're not one huge blood cell on death
3 Months Ago
Fixed NPC blood fx
3 Months Ago
Whoops
3 Months Ago
Add pause menu
3 Months Ago
Add testing notifications panel
3 Months Ago
Use trace normal for fake shadow
3 Months Ago
Update smoke prefab
3 Months Ago
Fixed he_grenade prefab
3 Months Ago
Removed local grenade assets, replaced with cloud
3 Months Ago
ScoreFormat NRE fix Some more NRE fixes from the errors page
3 Months Ago
Bandaid fix for A site floor that you can fall through
3 Months Ago
Use a state machine to control the whole thing, make it into a prefab
3 Months Ago
Add some libs, add Zone from HC1, start framing out SceneLoadVolume, new home scene
3 Months Ago
Temporarily display active abilities on the hud
3 Months Ago
Use Health prop