userVincentcancel
reporust_rebootcancel

5,841 Commits over 3,865 Days - 0.06cph!

11 Months Ago
set dressing progress backup
11 Months Ago
various material tweaks
11 Months Ago
static (unusable) version of the car lift various material tweaks
11 Months Ago
set dressing progress backup
11 Months Ago
manifest update (so residential door displays correctly
11 Months Ago
radtown redux S2P
11 Months Ago
environment volumes pass #1
11 Months Ago
polished set dressing in the shed area
11 Months Ago
fixed some incorrect vertex normals on rubble props fixed some intersecting polys on storage building large roof
11 Months Ago
radtown redux S2P
11 Months Ago
Lootspawns review
11 Months Ago
fixing some flow issues in small house
11 Months Ago
and world layer
11 Months Ago
adding renderer batch to rain gutters set
11 Months Ago
radtown redux S2P
11 Months Ago
set dressing progress backup
11 Months Ago
reduced draw distance on mesh rubble decals
11 Months Ago
set dressing progress backup, fixed terrain tolerances around toxic puddles
11 Months Ago
radtown redux S2P
11 Months Ago
set dressing progress backup
11 Months Ago
restored upper floor and lower floors set dressing in radhouse
11 Months Ago
re-organising scene into appropriate groups re-organising radhouse large prefab
11 Months Ago
Added a toxic pool water surface toxic pool material
11 Months Ago
Underwater divesites ABC base setup Unity scene setup with S2P groups
11 Months Ago
Updated all radiator positions throughout level
11 Months Ago
tweaked radiator props draw distances, added a white material variant
11 Months Ago
set dressing progress backup
11 Months Ago
set dressing progress backup
11 Months Ago
set dressing progress backup
11 Months Ago
set dressing progress backup
11 Months Ago
merge from 10052 (pink wires fix)
11 Months Ago
updated sbl material to take advantage of new tinting
11 Months Ago
added a tint alpha channel to corrugated_e_white texture
11 Months Ago
merge from /main/deferred-decal-extra
11 Months Ago
merge from /main/blend4way-tintmask
11 Months Ago
radtown redux set dressing progress backup
11 Months Ago
storage_building_large LODs, Colliders pass, prefab setup
12 Months Ago
turned default gutter material green for now (test)
12 Months Ago
re-saved fridge textures to 2k
12 Months Ago
some terrain sculpting to accentuate grassy areas
12 Months Ago
fixed culling side wrong on light fixture transparent materials
12 Months Ago
fixing some materials switches that were the result of meshlod changes
12 Months Ago
merge from black bin fix
12 Months Ago
backup
12 Months Ago
Re-exporting shipping container wall corner pieces with vertex alpha channel filled
12 Months Ago
12 Months Ago
removed a left over tickbox for a biome override on ground concrete foliage
12 Months Ago
fixed wall_300_pillar LOD1 rotation
12 Months Ago
radtown S2P
12 Months Ago
removed deferred decal renderer component from glue mesh in favor of deferred mesh decal