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5,482 Commits over 3,653 Days - 0.06cph!

10 Months Ago
Set dressing harbor2 progress materials decal layer #
10 Months Ago
Set dressing harbor2 progress materials decal layer #
10 Months Ago
Set dressing harbor2 progress
10 Months Ago
shifted a bunch of materials' decal layer to #3
10 Months Ago
mossy ground decal
10 Months Ago
Set dressing harbor2 progress mossy tire stacks material variant
10 Months Ago
Set dressing harbor2 progress
10 Months Ago
mossy containers mossy rubble piles mossy plywood walls
10 Months Ago
some fixes to Harbor1 island placement harbor2 backup
10 Months Ago
Set dressing harbor2 progress added a rusted up broken variant of the scientist turret for set dressing
10 Months Ago
excavator yaw prefab, disabled renderer batching on props onboard
10 Months Ago
Set dressing harbor2 progress
10 Months Ago
Set dressing harbor2 progress
10 Months Ago
cherrypicking 91786
10 Months Ago
cherrypicking 91780
10 Months Ago
cherrypicking 91734
10 Months Ago
cherrypicking 91731
10 Months Ago
tweaked grounds mesh
10 Months Ago
Set dressing harbor2 progress
10 Months Ago
merge from main
10 Months Ago
some set dressing for helipad roof
10 Months Ago
fixed forklift material on cargoship style 2
10 Months Ago
mats decal layer tweaks continued
10 Months Ago
some more decals to support overgrowth assets bicycle rack standalone prop mesh some set dressing
10 Months Ago
NMS S2P
10 Months Ago
Added missing S2P label to NMS scene
10 Months Ago
S2P oilrigs
10 Months Ago
fixed floating water junkpiles barrels
10 Months Ago
resized textures added flat top platform model set dressing
10 Months Ago
some extra zipline platform set pieces some set dressing on a couple rooftop, as a sort of vertical slice
10 Months Ago
compound scene changes (platforms placement)
10 Months Ago
zipline platforms wip
10 Months Ago
S2P all
10 Months Ago
set sewer branch to skip HLOD by default
10 Months Ago
protocol ++
10 Months Ago
level backup
10 Months Ago
reduced opacity of glue material placed glue meshes around buildings
10 Months Ago
cobblestone roads baked LODs, town square baked LOD and uv fix updated prefabs
10 Months Ago
level update
10 Months Ago
detail texture tweaks replaced cobblestone road textures with something higher quality and better feature scale material tweaks
10 Months Ago
shifted decal layers around for some materials to avoid projecting out of context random color detail map and mask for rope bridges (for a splash of color)
10 Months Ago
updated compound scene
10 Months Ago
rope bridges set LODs, colliders, prefabs
10 Months Ago
added wind to rope bridges
10 Months Ago
compound level flow update (rooftop rope bridges)
10 Months Ago
netting_b texture set rope bridges set WIP models
10 Months Ago
decal layer 1 for graveyard fence
10 Months Ago
orange van pink mat fix
10 Months Ago
tweaked rope ladder wind adherence (lower)
10 Months Ago
merge from main