userVincentcancel

5,841 Commits over 4,079 Days - 0.06cph!

10 Months Ago
replaced the gate_a with gate_b in the zigg scene
10 Months Ago
fixed pink missing materials on masterhouse in radtown
10 Months Ago
ziggurat basic lootspawn pass S2P
10 Months Ago
shrunk the adobe gate doors thickness, adjusted the keylock position to suit
10 Months Ago
standalone leaks decals for the zigg + prefabs
10 Months Ago
closed up holes in bamboo scafholds set tubes
10 Months Ago
re-enabled backface culling on bomboo kit mat disabled ladder volumes on ladders on the floor in zigg
10 Months Ago
fixed bamboo scafholds ladders volume
10 Months Ago
ziggurat scene update and S2P
10 Months Ago
new bamboo scafholding block - 200x200 walkway mossy electrical box mat variant
10 Months Ago
ladder volumes in prefabs for bamboo ladders
10 Months Ago
Repackaged prefabs for bamboo scafholdings - meshlod use, r/w enabled for batching
10 Months Ago
zigg scene - platforms LD work
10 Months Ago
bamboo scafholdings, some removed barriers on the platforms to make player traversal easier
10 Months Ago
merge from jungle ruins
10 Months Ago
created a bespoke rig for adobe gate as the frame was made non standard. This allows the hinges to be in the correct place and avoid relying on pivot offsets to clear frame. updated prefab and relevant models
10 Months Ago
zigg scene hierarchy cleanup
10 Months Ago
zigg jungle overgwrowth progress
10 Months Ago
zigg jungle overgwrowth progress
11 Months Ago
reworked the layout and flow across the scafholds, planning where the overgrowth should play a role visually and for blocking traversal in some areas
11 Months Ago
tweaking bamboo scaffholding layout on ziggurat to clear some approaches and free some space on the ground fixed floating set dressing in areas, removed some mesh decals that interfere with underneath mesh decals of zigg floor
11 Months Ago
rocket factory model changes against boosting
11 Months Ago
chenged the jungle ziggurat prefab to world layer
11 Months Ago
merge from jungle ruins
11 Months Ago
merge from mjungle_ruins for gantry kit
11 Months Ago
adobe high wall made slightly longer, damage volumes values identical to stone skin, added barbed wire and damage to gate prefab
11 Months Ago
zigg level backup
11 Months Ago
Created a new water surface for building interiors with a much lower coefficient of reflection and specular in order to fit the lighting typically found indoors
11 Months Ago
Increased building very dark ambient a notch to compensate for play time SSAO darkening the picture further.
11 Months Ago
changed incorrect layers on recent props prefabs
11 Months Ago
Increased building environment volumes to be reflection factor of 1.0 since buildings should be using World layer and offer accurate reflections indoor now. If reflections look incorrect, check art layers of buildings
11 Months Ago
ziggurat_a env volumes settings and bounds changes
11 Months Ago
re-balanced the ambient and reflection values in Environment Properties for the Building, Building Dark, Building Very Dark volumes in order to produce more satisfying lighting gradients in interiors
11 Months Ago
Updated adobe wall in width and height. Added barbedwire on top with damage volume Fixed incorrect transforms on LOD3
11 Months Ago
shrunk jungle swamp water surface to avoid clipping
11 Months Ago
fixed jungle swamp terrain on incorrect layer causing wrong terrain insert in jungle improved terrain blend texture
11 Months Ago
jungle ruins s2p
11 Months Ago
jungle ruins lootspawns, replaced the last greybox volumes in scenes for matching art assets
11 Months Ago
jungle ruins scene HLOD setup and bakes
11 Months Ago
enabled read write on ruins kit for batching
11 Months Ago
updated topology masks for jungle ruins, s2p ruins
11 Months Ago
refreshing terrain blend textures of jungle ruins - they are correct but somehow were not applied in procmap
11 Months Ago
strangler fig color and transmission tweaks in situ
11 Months Ago
environment AO maps import options changes, material adjustments
11 Months Ago
spawn population prefabs
11 Months Ago
monstera deliciosa bushes - models, textures, mats and prefabs
11 Months Ago
merge from jungle ruins
11 Months Ago
fixed the splat mask to sand instead of snow on jungle swamp
11 Months Ago
jungle swamp unique environment
11 Months Ago
sound trigger volumes