reporust_rebootcancel

134,040 Commits over 4,293 Days - 1.30cph!

6 Years Ago
[D11] - Fix to bug 3918 - Planter Missing Soil
6 Years Ago
added gibs models for smart alarm and receiver
6 Years Ago
Merge from main
6 Years Ago
[D11] [UI] Fixed overlap on leaderboards screen. Removed crosshair option in HUD options.
6 Years Ago
[D11] Torch light update
6 Years Ago
[D11] Turn screen effects back on
6 Years Ago
[D11] Bug 2852 - Fix to Scale on CCTV and Scrap
6 Years Ago
[D11][#3924] blue outline no longer shows after placing doors. (Also fix for red error text relating to setting collider size I checked in for an previous bug)
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Tidied up debug stuff
6 Years Ago
Now only one instance of each model type ends up in each sheet.
6 Years Ago
Engine part world model changes
6 Years Ago
Remove unused code in VehicleTerrainHandler
6 Years Ago
Fix NRE with performance stats refresh on removing engine.
6 Years Ago
- Made the magnet snap zone on the vehicle lift smaller.
6 Years Ago
- Move clientInEditMode data down from ModularCar to BaseModularVehicle where the variable is actually used. Protocol++
6 Years Ago
Move sprinkler audio source closer to the particle effect source (fixes audio from sprinklers mounted to ceilings getting occluded)
6 Years Ago
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6 Years Ago
Refresh performance stats properly with engine inventory changes, and general code cleanup
6 Years Ago
Check IO ent of a wire exists
6 Years Ago
Fixed animated direction effect on wires showing while hose tool is equipped and vice versa
6 Years Ago
Fixed code not getting run when on the lift, meaning engine icons didn't always show as locked when containing items
6 Years Ago
Better flattening...
6 Years Ago
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6 Years Ago
Increase push rotation force
6 Years Ago
Fixed water catcher losing fresh water if connected to a water barrel filled with salt water
6 Years Ago
Increase engine drive power a little
6 Years Ago
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6 Years Ago
skin approval
6 Years Ago
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6 Years Ago
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6 Years Ago
[D11][UI][#3921] Moved save zone notification[#3916] Altered oxygen bar. Removed unneeded component in game options
6 Years Ago
Storing models used to make better use of UV space.
6 Years Ago
[D11] - Tweaked AO settings
6 Years Ago
[D11] [UI] Renaming a sleeping bag or bed no longer opens a popup dialog before the OSK. Renaming sleeping bags/beds now correctly cancels the renaming if profanity is detected.
6 Years Ago
Limit extrapolation for dropped items to 200ms to prevent from sliding too much and going underground.
6 Years Ago
[D11][#3915] Auto authorise players when placing Tool cupboards
6 Years Ago
Stone tier new blocks, includes models/gibs/col
6 Years Ago
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6 Years Ago
Refresh setup menu when connecting/disconnecting
6 Years Ago
Codegen
6 Years Ago
Don't show team leader's death marker to everyone
6 Years Ago
Update map note handling
6 Years Ago
Merge from main
6 Years Ago
server fix
6 Years Ago
[D11] - update to water / colour grading