reporust_rebootcancel

134,408 Commits over 4,444 Days - 1.26cph!

4 Years Ago
Renamed the ancient and now unused ConstructionWireframe2 shader to Ghostly, and reworked it Meshes and materials for ghost door PortalArt prefab
4 Years Ago
merge from halloween2022
4 Years Ago
Fixed gravestone stone deployed anti hack issue due to collider outside of bounds
4 Years Ago
Fish swarm tidy up
4 Years Ago
Removed old fish script
4 Years Ago
fixed scarecrow typo
4 Years Ago
doors missing colliders some cleaning up of the subway entrance prefab dressing
4 Years Ago
merge from Halloween2022
4 Years Ago
Merge from main -> global_networking
4 Years Ago
Removed old environment fish
4 Years Ago
made an emissive map for office_vents set some scene tweaks resize warehouse door texture to 2048
4 Years Ago
portal building blocker
4 Years Ago
new texture sets interior dressing
4 Years Ago
Cherry pick 75588 (wrong branch)
4 Years Ago
merge from halloween2022
4 Years Ago
Halloween menu video
4 Years Ago
Phrases
4 Years Ago
network++
4 Years Ago
Fixed non-lodded pipe in supermarket Fixed non-lodded broken tiles in gas station
4 Years Ago
HLOD meshes now get culled as part of the occlusion culling system
4 Years Ago
Caboose lights turn off when no players are nearby
4 Years Ago
Can right click attachments onto held weapon
4 Years Ago
Block equipping broken attachments onto weapons
4 Years Ago
Unsaved
4 Years Ago
Can drag attachments directly onto weapons to swap them
4 Years Ago
Fixed some missing structures in water treatment plant
4 Years Ago
Don't show caboose/wagon/etc health when on the caboose/wagon/etc
4 Years Ago
LightGroupAtTime now supports renderers with multiple emissive materials
4 Years Ago
merge in
4 Years Ago
Caboose lighting IO etc
4 Years Ago
Merge from halloween2022/mine_tnl_pooling
4 Years Ago
Fix deployed boom boxes throwing errors during demo playback
4 Years Ago
Setting up caboose lights. Fixed some candle and blackjack lights that had ended up in a different location to their objects
4 Years Ago
Renames for clarity Fixed arm meshes not being marked as update when offscreen
4 Years Ago
VM improvements
4 Years Ago
Compile fix
4 Years Ago
Light switches in caboose, not hooked up yet
4 Years Ago
Fixed splitting not working as expected, and added additional UI for seeing your split cards
4 Years Ago
manifest update - fixes skulltorch broken in the editor since 75526 rename
4 Years Ago
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4 Years Ago
Test map tidy up after merge
4 Years Ago
Don't allow full underwater effects in scene view, default setting on camera.
4 Years Ago
Remove prefab overrides in GameUI messing with the easter event UI
4 Years Ago
Remove RequireComponent from GhostSheetSystemSpaceUpdater, not really necessary and it makes prefab preprocess complain
4 Years Ago
Custom collider component support for BurstClothHitboxCollision Allow specifying a transform to use for determining the up axis for cloth collision projection
4 Years Ago
merge from npc_ragdoll_clothing_fix
4 Years Ago
Merge from main
4 Years Ago
merge from opt_compute
4 Years Ago
Merge from update_change
4 Years Ago
merge from tess