reporust_rebootcancel

134,402 Commits over 4,444 Days - 1.26cph!

4 Years Ago
rigidbody NRE fix
4 Years Ago
Revert the revert
4 Years Ago
progress on grounds - wip
4 Years Ago
merge from ParentVelocityInherit2
4 Years Ago
Fixed Coconut_underwear item description spelling mistake from "form" to "from", fixed Chocolate item description, icon, shortname from "chocholate" to "chocolate" 🐎
4 Years Ago
distance based update rate
4 Years Ago
set query filter when switching.
4 Years Ago
only switch navmeshes if the distance saved is worth it
4 Years Ago
Fixed props rotations in level highly wip grounds
4 Years Ago
Subtracted 74440 (TrainWorkContinued) server startup issues.
4 Years Ago
MiniCopter inherits velocity to passenger projectiles, but only in projectile forward direction (no projectile sideways drift)
4 Years Ago
experiment applying agent type changes across navmesh types
4 Years Ago
Updated LODs for ferry terminal props
4 Years Ago
merge from pets2
4 Years Ago
Added three assets for the ferry terminal
4 Years Ago
merge from TrainWorkContinued
4 Years Ago
merge from cycle_group (Add meta.exec command to execute multiple other commands within a single command (useful when combined with cycled binds))
4 Years Ago
Rename the card table storage, since the Blackjack game isn't really at a table
4 Years Ago
"Place your bets" UI + more
4 Years Ago
Card game UI
4 Years Ago
Blackjack UI
4 Years Ago
Refactored the card game UI to remove any confusion with double-up messages about not enough players + not enough scrap
4 Years Ago
Card table UI work + some renaming
4 Years Ago
Allow one-player blackjack (computer is dealer)
4 Years Ago
4 Years Ago
Added a second small elevated unshadowed light to soften the campfire close proximity lighting LOD distance tweaks.
4 Years Ago
merge from main
4 Years Ago
...part 2
4 Years Ago
New flame scroller texture from scratch, because the old one was based on pixelated asset store sprite garbage Packaged new fire prefab into /effects2 Renames & cleanup part 1
4 Years Ago
added canter anim
4 Years Ago
merge from main
4 Years Ago
Take out a bunch of temp debugging
4 Years Ago
More Blackjack WIP
4 Years Ago
Blackjack betting UI WIP
4 Years Ago
Made moving items onto multiple incomplete stacks more consistant
4 Years Ago
Tests for horses and try to fix horses again
4 Years Ago
Merge Main -> Blackjack
4 Years Ago
Fixed some trouble with the hurt/repel triggers on locomotive and other train cars
4 Years Ago
Blackjack player widget UI
4 Years Ago
merge from main
4 Years Ago
Fix right clicking items into horse storage
4 Years Ago
Basic tests for item movement
4 Years Ago
Top down circle strafing fixes. Ember tweaks because ParticleSystemLOD does not support emission curves.
4 Years Ago
adding new stonewall_d textures
4 Years Ago
LightEx, LOD and pos wobble. Preliminary one shot flame extinguish fx.
4 Years Ago
merge from main
4 Years Ago
Although Blackjack UI does basically nothing yet, it at least has no errors now
4 Years Ago
Black UI prefab work
4 Years Ago
Blackjack UI WIP
4 Years Ago
Increased blackjack canvas culling distance from 10m to 15m