reporust_rebootcancel

107,049 Commits over 3,836 Days - 1.16cph!

6 Years Ago
FX for the Clatter helmet, and fixed the typo in its description.
6 Years Ago
[D11] Missing CLIENT define
6 Years Ago
Hapis Building VM rotation fix
6 Years Ago
[D11] Cancel auto-sprint if a popup is fired or the Game Options menu is opened - other menus/quick-chat etc should still allow auto-sprint to continue
6 Years Ago
Fix for parenting trigger detaching on server side when loading from save
6 Years Ago
windmill can no longer be placed in building blocked areas
6 Years Ago
[D11] Prevent popups from queuing more blur instances when moving through a popup queue
6 Years Ago
Fixed being unable to place plants in planter box (regression)
6 Years Ago
Some NRE bugfixes in AI.
6 Years Ago
windmill small decay
6 Years Ago
Statsh too slow navmesh updates for Junkpiles.
6 Years Ago
solar/wind research costs
6 Years Ago
merge from main
6 Years Ago
Added M39 to DM loot table (rare)
6 Years Ago
Windmill prevent build volume
6 Years Ago
Adding building vending machine to Hapis (windmill) Windmill craft time increased Windmill health 200 Windmill repairable
6 Years Ago
merge from main
6 Years Ago
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6 Years Ago
windmill generates 150 power
6 Years Ago
windmill laser detector icon fix electrical combiner can no longer be chained
6 Years Ago
M39 VM iron sight centred
6 Years Ago
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6 Years Ago
Refresh underwear immediately when changing censorship mode in game
6 Years Ago
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6 Years Ago
[D11][TUTORIAL] Updating branch
6 Years Ago
[D11] Assign single sell order items
6 Years Ago
[D11][TUTORIAL][MERGE] Updating branch
6 Years Ago
[D11] Changed default item price for vending machine. Will automatically put items into vending machine
6 Years Ago
Fixed Particles/Refraction not matching in scene/game views; potentially wrong in game view Added bump scale parameter to Particles/Refraction
6 Years Ago
[D11][TUTORIAL][MERGE] Updating branch
6 Years Ago
m39 balance, icons etc laser detector new icon
6 Years Ago
door pairing fix post server load
6 Years Ago
[D11] Vending Machines can now have their sell orders set from items in the players inventory costs can be incremented by editing the order
6 Years Ago
Can no longer deploy items on doors unless there is a socket for them
6 Years Ago
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6 Years Ago
[D11][TUTORIAL] Implemented food/drink objective
6 Years Ago
[D11][TUTORIAL] Fix for objectives not appearing when triggered during hide animation
6 Years Ago
anim event fix
6 Years Ago
progress bar fix LookatIoEnt perf fix
6 Years Ago
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6 Years Ago
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6 Years Ago
Merge from ioline-culling; ioline occludee now semi-static
6 Years Ago
Fixed merge
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
minor Hapis fixes and tweaks
6 Years Ago
[D11] Moved ReportingFlow onto the client prefab, so it will always be active before the player has a chance to attempt a server connection
6 Years Ago
[D11] Fix for shutdown crash running DTLS.
6 Years Ago
Fixed neck seam when wearing underwear on lowest settings Fixed neck normals on female underwear model
6 Years Ago
[D11][TUTORIAL][MERGE] Updating branch