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111,294 Commits over 3,928 Days - 1.18cph!

6 Months Ago
merge from patrolheli_fixes/dmgfx
6 Months Ago
merge from hurt_overlay_changes
6 Months Ago
unique environment - lake_a scene setup
6 Months Ago
Make sure you can't adjust the wire slack if you don't have a pending wire, will limit accidental slack changes
6 Months Ago
Vendor Audio Fix -> Main
6 Months Ago
Sike Buy sound now invoked on the vendor game object as a whole rather than the machine inside Adjusted to a tiny sound
6 Months Ago
Placeholder logic to have wolves react to another wolf being hit nearby
6 Months Ago
DPV 3rd person animation updated and sit DPV paramameters edited on the playeranimation controller so the anims kick in quicker
6 Months Ago
Add convar to toggle fsm logging
6 Months Ago
Update: Pool uses warnings instead of errors for deprecated API Motivation: This will prevent causing errors for our modders/existing plugins and send a message that it needs to be updated. I'll remove these deprecated APIs next patch cycle. - Also removed a couple TODO since they're either not viable for now or complete. Tests: none
6 Months Ago
Increased sound radius Parking changes for now
6 Months Ago
Update: Replacing all calls to Pool.GetList with Get<List<T>> Now that we're cleaning up lists automatically when we call Free or FreeUnamnaged, GetList lost it's use. Replacement was done via regex + added using namepsace statements where missing. This affected ~740 cases. Tests: Built all targets.
6 Months Ago
merge from main
6 Months Ago
Added Natural Dye set and some colours
6 Months Ago
Hair Dye properties work with the standard shader (just colour for now) Hair Cap no longer does incorrect gamma adjustment
6 Months Ago
merge from tincan_alarm
6 Months Ago
merge from temperate cliffs rework
6 Months Ago
merge from main
6 Months Ago
Fixed vehicles and trains not triggering the alarm Added a 1 second delay before the same entity can trigger the alarm again
6 Months Ago
Merge from dynamic_vendor_pricing
6 Months Ago
Clamp PriceUpdateFrequency
6 Months Ago
Close the recorder window after completion.
6 Months Ago
Fixed the tunnels no build volumes I missed
6 Months Ago
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6 Months Ago
Rename context menu. Support finding deployable item prefabs. Cleaned up batch render process visually (tidily reset rotation, toggle rotation, delays, etc). Strip out blank URLS.
6 Months Ago
Update: Marking Pool.GetList as obsolete - Also bringing back list clearing on GetList invokation - to avoid breaking mods suddenly Tests: built all targets
6 Months Ago
Update: Changing ProtoBuff codegen to use Pool.Get<List<T>> This eliminates 680 cases of GetList<T> use, which is about 40%. - CodeGenerator built in debug conf with commit 7d37b927 (FreeList-Depr branch) Tests: built all targets.
6 Months Ago
merge from PPD branch
6 Months Ago
Added Tiger and Panther trophy models. Meshes added to hunting trophy prefab.
6 Months Ago
merge from main
6 Months Ago
added tests assembly for OBB and a tool that executes the tests and parses the results to generate a scene containing all failed cases - bumped test-framework version 1.1.33->1.4.4
6 Months Ago
Converted jungle ruin walls to prefabs
6 Months Ago
Merge from main
6 Months Ago
Rejigged ruins folder structure, added colliders
6 Months Ago
Compile fix
6 Months Ago
Merge from main
6 Months Ago
subtracting RailFix - server unable to boot
6 Months Ago
merge from save253
6 Months Ago
First pass on separating elevator lifts from their parent entity
6 Months Ago
Merge from minigun_unload_fix
6 Months Ago
SERVER compile fix
6 Months Ago
Merge from simulate_compile_errors
6 Months Ago
Added OutputPath parameter Added AllowUnsafeBlocks parameter Added a None build as well Added a basic sanity check on the defined constants we get from msbuild to ensure it ran successfully and is up to date
6 Months Ago
Merge from main
6 Months Ago
Fixed locomotive cabin debris disappearing after moving away from the origin
6 Months Ago
100m was quite limiting to the available spawn area, try 75m
6 Months Ago
Increased minimum train spline end distance from 60m to 100m
6 Months Ago
Merge 🚲💤 -> main
6 Months Ago
Fixed bikes slowly falling over when sleeping on a moving cargo ship
6 Months Ago
Fixed issue with smoke lingering. Missing mat change.