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111,294 Commits over 3,928 Days - 1.18cph!

6 Months Ago
Fixed ground effect being rotated for some reason. Fixed blurred prop blades being fully lit on the bottom when sunlight hits the top of them.
6 Months Ago
Log rcon as part of runtime profiling - commands executed - number of connected clients - rcon commands ran each frame - successful or failed RCON connections - execution time of RCON commands per frame Reference pooling to Facepunch.Rcon assembly so Rcon stats can be pooled
6 Months Ago
Fix exception when unloading a minigun with exactly 256 bullets currently loaded
6 Months Ago
Fixed heli spawning with the spotlight enabled regardless of TOD.
6 Months Ago
Cleaned a boatload of old legacy stuff from the prefab.
6 Months Ago
Damage, weakspot & impact fx. Applied to prefab.
6 Months Ago
Increased LOD distance of walkways on airfield towers, pre HLOD
6 Months Ago
Another attempt at preventing the homing missile launcher UI from staying on screen when spectating
6 Months Ago
Possible improvement to number sizing on item pickup UI widgets
6 Months Ago
Switch RCon from Queue<Command> with lock to ConcurrentQueue
6 Months Ago
Merge RailFix -> main
6 Months Ago
Another collider edit
6 Months Ago
Smoother collision
6 Months Ago
Fixed mesh index bug
6 Months Ago
▆▆▌▊▋ ▆▄▌▌▌▍ ▌▇▆ -> ▋█▋▄
6 Months Ago
6 Months Ago
Added missing audio source
6 Months Ago
Rail world gen uses my new collision mesh
6 Months Ago
▅▄▄▋▍ ▋▆▌▇█▍ ▋▊▅▍▍▅ ▉▄▇ -> ▆▍▍▉
6 Months Ago
▊▋▇▉█▍ ▌▇▆ ▄▆▍▍▊▆▇ ▊▍▄▍▅▊▋ ▅▉▍▇▊▍▄▆ ▌▉ ▆▋▇ ▆▇ █▆▋ ██▅▄▄▋ ▉▍ ▉▊▋▉▉█▍▄▅
6 Months Ago
Debug hair dye setups Debug hair cap geometry
6 Months Ago
New collider or procgen train tracks, instead of just using LOD0. Has much smoother ramps for the rails
6 Months Ago
Merge from main
6 Months Ago
Fixed not being able to skin SB TC back into a regular TC via the spray can
6 Months Ago
seaweed mat , albedo and transluceny tweaks - darkened root, desaturated
6 Months Ago
Fixed sidecar bike pulling to the side again
6 Months Ago
swimming fish, added min and max scale on fishswarm script, changed fish speed and spawn frequency
6 Months Ago
Merge from main
6 Months Ago
Merge from sun_direction
6 Months Ago
Added menu option
6 Months Ago
cherry pick from 101558 fish swim shader
6 Months Ago
cherrypick from 101559
6 Months Ago
6 Months Ago
Added the ability to not apply light direction, convar'd.
6 Months Ago
Update one of the fish materials
6 Months Ago
Merge EnvironmentFish and CritterMovement shaders into EnvironmentFishCritter
6 Months Ago
plane changes
6 Months Ago
merge from tincan_alarm
6 Months Ago
Replicated Bush Fx -> Main
6 Months Ago
Tin can alarm deployable in underwater labs
6 Months Ago
Swap template to small sound for crunchy, grassy and twiggy leaf rustle sound definitions Should reduce the audible distance of bushes
6 Months Ago
BlockPlacement tag
6 Months Ago
Fixed IO counter showing 1 by default instead of 0
6 Months Ago
merge from zipline_improvements
6 Months Ago
network++ save++
6 Months Ago
First pass of assembled jungle ruin kits. Removed old blockouts.
6 Months Ago
exported wip on DPV 3rd person animations
6 Months Ago
removed crocodile head mesh from HuntingTrophy_Large fbx. Added new mesh with Croc head mesh. Re-setup the huntingtrophy prefab with new mesh.
6 Months Ago
merge from tincan_alarm
6 Months Ago
Block placement in NMS elevator shafts S2P