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106,667 Commits over 3,836 Days - 1.16cph!

8 Years Ago
Added map worldmodel, lods, correct folder structure, set holdtype & model drop
8 Years Ago
backup
8 Years Ago
Added forklift greybox
8 Years Ago
backup
8 Years Ago
harbor_2 tagged scene2prefab
8 Years Ago
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8 Years Ago
Adding harbor_1 & harbor_2 base scene files
8 Years Ago
protocol++
8 Years Ago
silencer is slightly cheaper silencer slightly reduces aimsway silencer slightly reduces recoil holosight/lasersight now use techparts smgs now require smg body component to craft rifles now require rifle body component to craft double barrel shotgun requires pipe component to craft component spawn added to radtown boxes
8 Years Ago
merge from main
8 Years Ago
speed up the pistol/revolver deploy times even more (it now takes 0.5 seconds to whip out your pistol)
8 Years Ago
merge from main
8 Years Ago
adjusted the deploy times on the pistol/revolver prefab so they match the animation
8 Years Ago
modified the deploy animations for the pistols/revolvers so they're much quicker
8 Years Ago
Added portacabin greyboxes
8 Years Ago
Merge from main
8 Years Ago
Correctly apply ambient multiplier at runtime
8 Years Ago
Truck cabin and truck trailer greybox models and prefabs
8 Years Ago
Server compile fix
8 Years Ago
Workshop Skin Downloading, applying
8 Years Ago
Enabled player model pooling by default (testing)
8 Years Ago
Only log gib warning if developer > 0 Reduced GC from gibs
8 Years Ago
Rebaked concrete barrier normal to work with wieghted vertex normals
8 Years Ago
Fix for RUST-1389 / Top of dome monument buildable
8 Years Ago
SkinId is ulong - network++
8 Years Ago
Structure/Props folder cleanup
8 Years Ago
Icon uploading
8 Years Ago
Fixed power substation scenes missing SceneToPrefab tag
8 Years Ago
Improved Scene2Prefab preprocessing
8 Years Ago
SteamInventory json generation
8 Years Ago
Log warning when moving entity to group we are not subscribed to Only log group subscription warnings if developer > 0
8 Years Ago
Folder cleanup old crap warehouse until replacement
8 Years Ago
Warehouses greybox models and prefabs
8 Years Ago
Pause editor when Steam initialization failed
8 Years Ago
Fixed NRE when editing item
8 Years Ago
Fixed uncompressed normals wrong green
8 Years Ago
Fixed Rock skin Fixed not running culling client/server only components properly (untested) Fixed Water Purifier skin
8 Years Ago
Client keeps track of subscribed network groups, warns when something fishy happens Network++
8 Years Ago
workshop: fixed cutout by forcing all blend mode permutations in rust/std-cloth shaders
8 Years Ago
Fixed potential NRE in Water.ToggleVisibility
8 Years Ago
workshop: setting override tag and render queue when switching between opaque and cutout
8 Years Ago
Added bollard and fuel tank blockouts
8 Years Ago
Fixed grass color, properly this time, probably
8 Years Ago
Fixed NRE when switching items
8 Years Ago
OSX FacepunchSteamworksAPI fixes
8 Years Ago
ignore.conf
8 Years Ago
More CSProj fuckery
8 Years Ago
Merge from main Network++
8 Years Ago
Skybox fix
8 Years Ago
Updated all CSProj pre and post build tasks to MSBuild syntax (platform agnostic)