reporust_rebootcancel

126,617 Commits over 4,109 Days - 1.28cph!

6 Years Ago
[D11] When toggling GodMode on, also refill health/hunger/thirst.
6 Years Ago
[D11] stripped map file
6 Years Ago
[D11] Performance test - stripped map
6 Years Ago
Reworked out of bounds volumes at Outpost because flying machines now exist compound scene2prefab
6 Years Ago
[D11][#2438] Fixed issue with head look
6 Years Ago
Fixed accidently pressing "Create Team" while dropping items on low resolutions
6 Years Ago
[D11] win64 switched to use old unity input system
6 Years Ago
Fixed the weekly game breaking typos
6 Years Ago
True size cargoship map marker
6 Years Ago
6 Years Ago
working prefab setup
6 Years Ago
6 Years Ago
Rest of miltunnels conversion. S2P. Lightfab fix.
6 Years Ago
[D11] [Audio] Headset remove/insert and IsMicrophoneConnected working on XBox One
6 Years Ago
merge from main
6 Years Ago
[D11] [Audio] Fixes another crash situation where an ophaned DeviceManager class could be left still registered for device remove/insert callbacks.
6 Years Ago
Buncha cull distance fixes.
6 Years Ago
[D11] [Audio] Fixes the dreaded heap corruption caused by inserting/removing headset & mic
6 Years Ago
[D11] [UI] Fixed coordinates Y and Z being mixed up.
6 Years Ago
Conversion progress More built in shadow culling
6 Years Ago
[D11][UI] Server reporting cool down
6 Years Ago
[D11] [UI] Coordinates Text now only gets set if the value is different (optimisation to prevent full layout rebuild every frame).
6 Years Ago
[D11] Saving off these changes to another branch as it seems as though ive broken something trying to fix the memory heap corruption issue.
6 Years Ago
[D11] Enable new unity input system
6 Years Ago
[D11] Prevent HUD Base Stats from flickering when interacting with other menus
6 Years Ago
Stripping test
6 Years Ago
merge from main
6 Years Ago
▌▌▆▋▌▄▍ ▆▉█▅█▊▍▆▌▍▉▍█, ▊▊▊▆▄▆▇▊ ▍▆▊▄ ▌▄ █▄▆▇ ▄▌█▉▇▇▄, ▍▍▅ ▆▌ ▍▆ ▍ ▆▌▆▅▄▊ ▉▊▇ ▇▆▌▄ ▊▊ ▉▆▊▉█ ▅▍▅▆▇▅▅▇▅█▄▇▇▅
6 Years Ago
[D11] Updated Large Medkit to allow healing other targets
6 Years Ago
[D11][#2438] Fix for Special action button not working when set to hold
6 Years Ago
Atlas set settings
6 Years Ago
Adding new terrain splats collection
6 Years Ago
Moving terrain4 terrain maps to a different folder pending deletion
6 Years Ago
Added support for compound triggers to TriggerParent Added TriggerParentExclusion (I can't believe this works) ForceUpdateTriggers now exists on all entities (supports sphere, box and capsule colliders) Updated platform.entity with 2 TriggerParent and 1 TriggerParentExclusion
6 Years Ago
[D11][UI] First pass of the report server flow
6 Years Ago
[D11] Remove direct access to unity Input
6 Years Ago
[D11] [UI] Tweaks to navigation bar and translation fix on Leaderboards Page.
6 Years Ago
cherrypicking 37203, 37207, 37208
6 Years Ago
[D11] my current garlic settings for hdrp
6 Years Ago
[D11] Added extra info version of users/active and admin requests to get lists of sleeping and banned players=
6 Years Ago
Compile fixes
6 Years Ago
█▉▊▍▊ ▇▍▅▆▌ ▌█▇▉▊ (▊▇ ▇██▆▅▊▍▇ ▋▍█▍▌) ▄▇▊▊▅ ▆▇▄ ▍▉▊▉▄ ▆▉▄▌▍██ ▌▅▌ ▉▆▆▍▋▉ ▍██ ▆█▌▉ ▌▊█▇▆▆▇/▍▌▋▅▇▇▆▌▄▄ █▍▌▉▄▇ ▍▇▊▉▄▅▆▆▉█ ▄▆▅ █▄▅▊▋▍▋ ▉▄▉▇ ▇▄██▋ ▉▍▄▌▆▉▄ ▊▋▇▋▉█▉ ▌▇▍▋▉▍▇▇▄ ▉▆ ? (▌▌▌ !)
6 Years Ago
[D11] some mods to save memory, depth format change should be fine, reflection probe change might need raising slightly but previously only 2 reflection probes were active so this might be enough
6 Years Ago
[D11] Player telemetry network message. Primarily to transmit frame-rate data to Rustworks so on-screen display can be removed. Network protocol bump!
6 Years Ago
[D11] Fix for underwater swimming
6 Years Ago
Limit names to 32 chars
6 Years Ago
[D11][UI] Stream privacy options for front end and in game
6 Years Ago
[D11] Set teleport position from in game map
6 Years Ago
Proplights use built in shadow cull distances. Fixed bleed on light fixtures texture. Scene backup.
6 Years Ago
cherrypicking 37099, 37100, 37101, 37102, 37123, 37154, 37157 and 37160