126,617 Commits over 4,109 Days - 1.28cph!
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[D11] honor Jenkins build case sensitivity
Gibs inherit parent from their entity
Enabled crunch compression on more nature assets
skull fire pit volume fix oOOooOooOooOooo
L96 handling sound tweaks
locker slot fix
burlap name fix
cargo ship convars for duration, egress duration, enabled
use 6 as a scalar divisor when calculating radiation/cold protection (regression fix)
merge from main/cargoshipsounds
cargo ship ambient sounds
tactical gloves available at bandit town
balance for gloves
tactical gloves remove aimsway
tactical gloves available at scientist compound
extra clothing slot, giddyup
imrpoved world loading time by removing OceanPatrolClose (unused)
fixed AK47 very very slowly driving upwards
Tweaks to NPC Turrets on Cargo Ship.
Small tweaks to Scientist settings.
Tweaks to spawn options for NPC Turrets.
always mount cargo ship above rowboat height so you aren't knocked off
cargo ship spawns as a world event by default
cargo ship propeller is deadly
protocol++
l96 balance
8x scope
l96/scope available at black market
l96/scope available in bradley crates and elite crates
bunch of metas that need committing
[D11] Fix the typo on serverProtocol
Fix Scientist spawner at Military Tunnel.
Potential fix for player model velocity sometimes being non-zero after stopping
Preprocess the prefabs into separate client & server folders so it doesn't have to be done every time the bundles are rebuilt (work in progress: this will break some things)
Ensure headRotation is set on the server (fixes team invite issues)
[D11] Title Screen visual update, and reworked system for switching 2D backgrounds on Frontend
[D11] Parse the protocol version number
Graveyard fence and pillar / meshes / gibs /materials
[D11] Re-enable notifications
Fixed crunch compression not doing anything on ores
Enabled crunch compression on more nature textures (icesheets, ores and overgrowth)
Network player rotation in local space (eyes.bodyRotation instead of eyes.rotation)
Network++
[D11] Ignotre .meta files
[D11] Copy over XboxOne debuggables to build drive