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111,964 Commits over 3,928 Days - 1.19cph!

10 Years Ago
fixed pumpjack not having a nobuild zone
10 Years Ago
merge from main
10 Years Ago
added large furnace
10 Years Ago
Pumpjack and Refinery sounds
10 Years Ago
small amount of oil available everywhere lowgrade fuel default blueprint again, oops
10 Years Ago
metal facemask & torso now take high quality metal to craft
10 Years Ago
protocol++
10 Years Ago
added mace and cleaver
10 Years Ago
fixed missing icons for on/off on refinery
10 Years Ago
merge into main, buckle the f up
10 Years Ago
protocol++
10 Years Ago
fixed bug with oil deposits not showing & quarries extracting oil (lol)
10 Years Ago
manifest, loottables, phrases
10 Years Ago
merge from main.. somehow without conflicts
10 Years Ago
pre-merge commit added oil refinery added oil pumpjack added high quality ore !all hardcore weapons use high quality ore now crossbow fires arrows 20% faster
10 Years Ago
bridge decal tweaks
10 Years Ago
A whole bunch of sound tweaks
10 Years Ago
crossbow lods - needs some more work but it's good enough for now
10 Years Ago
Asset bundle tweaks (loadtimes)
10 Years Ago
Filesystem timing
10 Years Ago
Modernized ItemManager
10 Years Ago
Locking down ObjectRef
10 Years Ago
fixed bug with player playing a punching animation when a weapon was unequiped; Those are TOP SECRET animations not ready for the public :P
10 Years Ago
Force construction skins into the bundle
10 Years Ago
redid 3rd person attack animations for the 2handed sword added prefabs for the 2handed baseball/mace and 2handed cleaver
10 Years Ago
There is no collision_setup silly
10 Years Ago
Updated the pumpjack lods to skinmeshes
10 Years Ago
Decoupled head and body directions in PlayerEyes
10 Years Ago
Boots highpass
10 Years Ago
Added CheckCapsule to GamePhysics (unused for now)
10 Years Ago
compile issues
10 Years Ago
Initialize PlayerEyes rotations with Quaternion.identity (for serverside)
10 Years Ago
fixed crossbow being fubar
10 Years Ago
crossbow loaded state + recoil
10 Years Ago
fixed hipfire exploit updated some armor icons with higher quality versions
10 Years Ago
Manifest
10 Years Ago
Added highwalls to buildingtest scene Planner doesn't need manifest rebuilds in editor Compound wall
10 Years Ago
nerfed wood spear - slightly less range, less radial grace
10 Years Ago
Updated holdtype on player crossbow
10 Years Ago
Crossbow -Added a 'loaded' bool to trigger when loaded/unloaded, updated animator, added loaded deploy & holster anims
10 Years Ago
fixed placement check on mining quarry
10 Years Ago
closed a few gaps in the meshes
10 Years Ago
removed temp wood constructions around quarry
10 Years Ago
missed protocol++ (whoops) updated crossbow icon
10 Years Ago
crossbow implementation
10 Years Ago
Quarry, pumpjack, windmill now have gradient foundations
10 Years Ago
pants icons
10 Years Ago
Crossbow - Updated animator, triggers, ironsights & added dryfire. Now works like the pipe shotgun.
10 Years Ago
high external wall wip
10 Years Ago
Attraction points, attraction socket