reporust_rebootcancel

127,157 Commits over 4,109 Days - 1.29cph!

11 Years Ago
Create the terrain after spawning all landmark and decor (so that dynamic changes applied by decor are already known) Made terrain height offsetting based on splats more extreme
11 Years Ago
Made bushes cluster more on open fields Increased bush count along forest edges
11 Years Ago
Disabled splat based height offsetting underwater
zon
11 Years Ago
Fixed animal patrols on test level.
11 Years Ago
Trunk merge
11 Years Ago
Replaced Resources.Load prefab loading with PrefabLibrary class
11 Years Ago
chicken animations all done. Gonna work on the sound effects now.
11 Years Ago
New storage crate in code - Can be locked Player ensures to stop looting upon death or disconnection
11 Years Ago
updated manifest & phrases
11 Years Ago
Bundling wip
11 Years Ago
Compile fix
11 Years Ago
Moved water image effects to their own child object (like radiation)
11 Years Ago
Updated image effects to b13 Made sharpening toggle with AA
zon
11 Years Ago
Animal attack stats now part of BaseAnimal.
11 Years Ago
Converted Rock to new HeldEntity system
11 Years Ago
Merged to trunk
11 Years Ago
Tweaks and fixes
11 Years Ago
added an "chicken_skin" prefab with all the components set up (copied how the other animals were set up) added sound fx for the chicken added particle fx for the chicken (feathers flying around when flapping) added a script to change animal skins
11 Years Ago
Changed default world size to 4000 Changed default world seed to 0 (i.e. generate a random seed) Gave beaches a bit more slope to counter water z-fighting and reduce the average beach width Tweaked decor rocks Protocol++ (network + save)
11 Years Ago
fixed the footsteps playing multiple times
11 Years Ago
Removed chicken/temp.mb (?)
11 Years Ago
Made the generated savegame name more failsafe Disabled server autosave in-editor for less stuttering while testing
11 Years Ago
Scenes
11 Years Ago
Fixed a crystal material being pink
11 Years Ago
Builder - try to build the bundle
11 Years Ago
Missing PathTo slash
zon
11 Years Ago
Animals now use one behaviour tree.
11 Years Ago
Fixed terrain slope calculation being slightly off on diagonal polygons
11 Years Ago
Fixed compile error due to missing root bone in chicken skin Fixed generatemanifest/prefabupdate changing prefabs without changes prefabupdate now 70x faster grabbed latest phrases
11 Years Ago
Allowed water streams to form in the arctic biome again Tweaked water level in the arid biome Smoothened island outline shape falloff Added separate conditional cliff texturing to beaches to allow for nice cliffs towards the ocean in the future
11 Years Ago
Made the default server seed get generated from a unique device identifier
11 Years Ago
Coderart-tweaked dirt texture to play nice with color mapping
11 Years Ago
Fixed rock_08 loving to be placed beneath the terrain
11 Years Ago
Tweaked maximum rock slopes
11 Years Ago
Fixed building walls horizontally out of the side of other walls Made some quick icons for the building parts Added speed param to chicken_anims (unused by the controller right now but animals use this) In editor spawn with a foundation plan
11 Years Ago
Added chicken to the spawn handler
11 Years Ago
Updated game manifest
11 Years Ago
Fixed underwater color grading looking neon blue in the arid biome
11 Years Ago
Adding missing pillar icon
11 Years Ago
Made decor and grass refresh context menu force a refresh even if a patch wasn't shifted
11 Years Ago
Fixed background blur
11 Years Ago
Trunk merge - new building system
zon
11 Years Ago
Merged changes from main.
zon
11 Years Ago
Fixed test level.
11 Years Ago
fixed the chicken anim controller to use the Speed variable
11 Years Ago
Adding satellite dish game files and prefab
11 Years Ago
First pass legacy map port, terrain + splats + road
zon
11 Years Ago
Animals can now eat corpses.
zon
11 Years Ago
Animals now gain calories from eating meat.
11 Years Ago
adjusted the chicken LOD so the transitions happen smoother lowered the chicken sounds so you don't hear them halfway across China.