branchrust_reboot/maincancel

34,665 Commits over 4,232 Days - 0.34cph!

2 Years Ago
merge from 0_cost_repair_fix
2 Years Ago
merge from building_skins_4 network++
2 Years Ago
Remove log in IgnoreCollision trigger
2 Years Ago
Update my ColliderShrinkToFit editor to Unity 2021 style
2 Years Ago
Make sure rigidbody wakes up when boat engine starts
2 Years Ago
A whole bunch more updated materials
2 Years Ago
Even more gizmo compile fixes. Sorry guys.
2 Years Ago
Missing dev camera mat
2 Years Ago
More compile fixes for gizmos
2 Years Ago
Yet more materials
2 Years Ago
Argh more mats
2 Years Ago
Two more mats
2 Years Ago
UnityEditor flags around OnDrawGizmosSelected in BigWheelBettingTerminal
2 Years Ago
Even more updates mats, and a rendertexture
2 Years Ago
Let's just keep updating mats as they decide they want to reserialize
2 Years Ago
Some materials wanted further updates
2 Years Ago
Reserialize all materials and a few related files
2 Years Ago
UNITY_EDITOR around OnDrawGizmosSelected in NPCShopKeeper
2 Years Ago
Adjusted sleep threshold down to 0.01 (was originally 0.005, then 0.02). Had rare cases of things going to sleep in bad positions.
2 Years Ago
Merge FitToColliderEditorTool -> main
2 Years Ago
Merge GizmoCleanup -> main
2 Years Ago
merged from switch_passthrough_fix
2 Years Ago
merge from more_radius_skins
2 Years Ago
merge from wanted_clothing_fix
2 Years Ago
merge from industrial_pipe_log_spam_fix
2 Years Ago
merge from waterpistol_anim_fixes
2 Years Ago
merge from fix_skin_item_sfx
2 Years Ago
merge from fish_pool_fix
2 Years Ago
merge from tc_storage_adaptor_fix
2 Years Ago
merge from trophy_on_fix
2 Years Ago
merge from conveyor_build_fix
2 Years Ago
cherrypicking multi_tea_fix
2 Years Ago
merge from fix_wire_tool_reconnect + fix_wire_reconnect_nre
2 Years Ago
merg from CorpseVehicleCollisionFix
2 Years Ago
merge from report_name_fix
2 Years Ago
merge from rail_network_link
2 Years Ago
merge from base_decor_DLC
2 Years Ago
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2 Years Ago
Removed some #if UNITY_2021_3_OR_NEWER defines now that we've finally updated
2 Years Ago
Fixed Detail Layer breaking lighting when using normal blending with UV1 (tangent space mismatch)
2 Years Ago
Attempt to fix triangle floor / triangle roof stability edge case after server restart
2 Years Ago
Merge from experimental (Unity 2021)
2 Years Ago
merge from DroppedItemFix
2 Years Ago
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2 Years Ago
fixed accidently touched floor.triangle in 89341 causing wonky building behavior on triangle floors
2 Years Ago
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2 Years Ago
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2 Years Ago
subtracting - 89486 Temporarily force disable DLSS due to error spam
2 Years Ago
Fixed Graphics.copytexture mismatching texture sizes error spam when using Render Scale / DLSS
2 Years Ago
merge from helicopter_parachute_fix