32,162 Commits over 4,018 Days - 0.33cph!
Fixed key lock "floating"
more accurate shotgun trap colliders
Fixed placing deployables on auto turrets
merge from bradley_fixes_2021
Catch Windows IO exceptions when attempting to a screenshot (full disk space etc)
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Merge from crafting_pebkac
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hook up sofa deploy/destroy sounds
updated generic sitting pose
Updated Sofa repair and pickup item
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Loot barrels - fixed display texture resolution problem
Took the opportunity to refresh textures a tad
Fixed import options calculating normals instead of importing them, caused seams
pivot of industrial_door_a_a gibs uses root transform instead of hinge transform
Simpler SAM site check for now. Keep the check of whether the HAB is inflated, but remove the checks for vehicle occupancy.
Merge SamSiteVsHAB -> Main. SAM sites now ignore uninflated hot air balloons, and ignore grounded vehicles with no one inside (airbourne HABs or helis with no one inside are still targeted).
Merge CarLockTooltipEdit -> Main. Don't show the car lock tooltip so often.
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Adding gibs for industrial_door_a_a
Upped the texture res a notch if to be used as deployable
Hide official servers from the community tab in the server list
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Merge from save_reliability
Merge from centralized_banning
Fix sleeping bag widgets on death screen still spawning underneath the sleeping bag cluster widget
Add sleeping bag yellow tint logic to beach towel and bed
Roof conditional corners only apply when the roof tiers match
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Enabled grass displacement by default, renamed convar to grass.displacement (from grass.displace) to ensure old config values are ignored
NRE fix in BaseMelee.PlayerAttack when hitting world with a melee weapon
Fixed build placement guide sometimes not getting tinted when equipping the planner