30,713 Commits over 3,867 Days - 0.33cph!
Merge from material_reserializer (not merging the materials in right now)
Merge from item_drop_analytics_improvements
Merge from fix_explosive_rotate_wall
Merge from fix_clipping_c4_through_walls
Merge from disable_ui_pooling_unity_2022
Merge from AttackHeliItemFix
Merge from nightlight_debugcamera
Merge from nightlight_workshop
Merge from fix_hover_loot_clothing_full_backpack
Merge from qol_drag_into_backpack
Merge from fix_hidesightmeshes_nre
Merge from ScientistEyeCheck
Merge from viewmodelrenderers
Merge from arrowhead_fixes
Merge from cargo_ship_container_lod_fix
Reapply bradley_scientists_changes
Merge from powerlines monuments prefab rebuild
Merge from junkyard_crane_col_fix
Merge from fix_triangle_foundations_offset
Merge from analytics_load_times
Merge from fix_f8_menu_author_stripped
Merge from StickyPhysicsFix
PatrolHelicopterAI serialization fix (cc Ian)
Another kinematic rigidbody velocity fix
Merge patrol helicopter improvements. Including monument crashing, and zone fixes.
merge from electricity_power_fixes/2/doorcontroller
subtract
96396 bradley_scientists_changes until my Unity starts working
merge from huntingtrophygibs
merge from harbor_crane_ramp_fix
merge from bradley_scientists_changes
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merge from mission_improvements_may_24
merge from storage_adaptor_parent_fix
merge from Tier3CrateRotationFix
merge from cargo_double_dock
merge from hobobarreliconfix
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merge from fix_uncompressed_tags
merge from teslacoil_igniter_damagepickup
merge from fix_storage_adapter_blocking_looting