branchrust_reboot/maincancel

32,137 Commits over 4,018 Days - 0.33cph!

11 Months Ago
Fix client compile in editor (SceneToPrefab.GetOrCreateFolder doesn't exist in CLIENT mode)
11 Months Ago
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11 Months Ago
Merge from monument_scenes -> aux2
11 Months Ago
merge from analytics_profile_servermgr -> main
11 Months Ago
merge from fix_server_profiling_lag_spike -> main
11 Months Ago
merge from creative_mode
11 Months Ago
merge from ocean_trace_fix
11 Months Ago
merge from demorecorder_ui_improvements
11 Months Ago
network++
11 Months Ago
merge from hood_and_cuffs
11 Months Ago
merge from suppress_eye_movement
11 Months Ago
merge from fakespeech_runtime
11 Months Ago
merge from arctic_trail_texture_artifact_fix
11 Months Ago
merge from viewmodel_arm_mask
11 Months Ago
merge from projectile_item_mod_penetration_fix
11 Months Ago
merge from selectionhistory_editortool
11 Months Ago
merge from rotorwash_fix2
11 Months Ago
Merge from techtree_panel_improvements
11 Months Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
11 Months Ago
Code comment edit only
11 Months Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
11 Months Ago
Merge from fluid_combinersplitter_fix
11 Months Ago
merge from electricalheater_fix
11 Months Ago
More build tests
11 Months Ago
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11 Months Ago
Removing BuildOptions.CleanBuildCache as a test (had issues on 2021 without this, giving it another go on 2022)
11 Months Ago
merge from searchlight_fixes
11 Months Ago
merge from relax_bounds
11 Months Ago
merge from invisibleplayers_fix
11 Months Ago
merge from bradleyvisual_merge
11 Months Ago
Burst upgrade 1.8.13 -> 1.8.15
11 Months Ago
merge from electricalheater_fix
11 Months Ago
merge from wire_slacking
11 Months Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
11 Months Ago
merge from snow_effects_roll_back_and_meshLOD_conversion
11 Months Ago
Merge from cine_entities
11 Months Ago
Merge from techtree_panel_improvements
11 Months Ago
merge from pipette_skin
11 Months Ago
- Can now drag a stack of items onto another item in a container with a lower stack limit to swap them over. The item with too many will split itself and only carry over the amount that fits. The move will only fail now if there's no inventory space for the extra item. - Similarly, can now drag-swap admin-created items with more than the usual item's stack limit. The item will be split, but the swap move will now work successfully.
11 Months Ago
merge from io_seismic_sensor
11 Months Ago
merge from electricity_sideinputs_drain_fix
11 Months Ago
merge from analytics_dump_hierachy_formatting -> main
11 Months Ago
merge from analytics_dump_hierarchy_formatting -> main
11 Months Ago
merge from analytics_asset_warmup -> main
11 Months Ago
Merge from fix_unity_hook -> main
11 Months Ago
merge from pipette_skin
11 Months Ago
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11 Months Ago
marge from hackweek_renderlod_collapse
11 Months Ago
merge from 98579
11 Months Ago
merge from SkinViewFix