branchrust_reboot/maincancel

31,157 Commits over 3,928 Days - 0.33cph!

11 Months Ago
Fixed IconRender scene requiring craggy to be loaded previously for proper lighting
11 Months Ago
Partial revert of 93310 to re-enable 3D skin views when item store is used while in-game
11 Months Ago
Fixed issues lignting with store when in-game
11 Months Ago
merge optimize_build_generate_manifest -> main (test if it makes a difference)
11 Months Ago
Player preview no longer affected by sun/moon directional light
11 Months Ago
▍▅▋█▉ ▆▆▋▄ ▌▌▄_▇▄▊_▊▊▊▉▍▍_▌
11 Months Ago
merge from full_server_demos
11 Months Ago
Fixed ice mask being invisible when not on a player, now showing it in the item store viewer
11 Months Ago
Merge store-ui -> Main
11 Months Ago
Merge store-ui -> Main
11 Months Ago
always include nightlight shader
11 Months Ago
missing sitems
11 Months Ago
Removed old poses directory
11 Months Ago
▌▋▊▌ ▊██▅▄▍▄▄
11 Months Ago
Disabled gnb shader instancing variants
11 Months Ago
Compile fix (removing unused "using")
11 Months Ago
merge from nightlight_shader
11 Months Ago
▆▌▄▍▉▌ ▊▉▋▅█▆ ▅▉▌▅▉, ▋▆▍██, ▌▌▇▉▇
11 Months Ago
Cherry picked 93249
11 Months Ago
Merge store-ui -> Main
11 Months Ago
Fix UI NRE when disconnecting from a server while the backpack panel is open
11 Months Ago
Disable global networked bases until we get a fully custom rendering pipeline
11 Months Ago
Ran "Prepare all prefabs"
11 Months Ago
Full manifest rebuild, lots of stuff needs rebuilding
11 Months Ago
Merge optimize_build_prefab_process -> Main
11 Months Ago
▄▊▍█▆ ▍▊█▌▋▋▆▅▉▊ ▆▅▆▊▋ ▋▌▊▇▍▌▌▉ ▇█▊▋ ▊▍▅▌ ▄▍█▆▋ ▇▉▄ ▇▆▇▅ █▌▊▌▅▉▋▅▍ ▉▉█ ▅▄▄█▅▄▊
11 Months Ago
█▋▌▌▌ ▇▆▍█▊▉▍ ▄▍▉▇▌▇ ▉▉▇▅▅▆▊▌▆▊▉▍▉ ▍█▌▅▋▉▍ ▍▉█ ▉▌▋▋▉▇▄ ▅█ ▇█▍▍▅▇▉ ▉▅▍▄▉▇█▅▉
11 Months Ago
Fixed firefly artifacts blowing up bloom on glass modding cubes
11 Months Ago
Merge from /main/shader-memory-review3 => ~30% shader memory reduction
11 Months Ago
merge from fix_convar_property_nre
11 Months Ago
merge from static_elevator_door_fix
11 Months Ago
merge from red_overlay_swap
11 Months Ago
Try catch all parts of demo thread (incase of error on startup) Try to create demo directory in multiple places (incase it gets deleted or changed by users) (this will also kick off a new build)
11 Months Ago
Ye ole plugin switcheroo
11 Months Ago
network++
11 Months Ago
merge from full_server_demos
11 Months Ago
Fixed ElevatorStatic not checking if entities have been destroyed before adding them to floorPositions
11 Months Ago
Particle Layer now dynamic on all shaders that use it; now toggable via material property block
11 Months Ago
Fixed devLocalCoord shader missing transparent/forward passes, optimized variants and updated modding materials
11 Months Ago
merge from gnb_fix_mirror_fixes
11 Months Ago
merge from qol_pickafriend_color
11 Months Ago
merge from fix_pipe_tool_reconnect
11 Months Ago
merge from microphone_powerusage_fix
11 Months Ago
▅▉▇▇▊ ▍▊▅▇ ▉▉█▉▄▌▉▄▇_▍▇▊▅▆▉_▍▍▆▋
11 Months Ago
merged from keycard_color_fix
11 Months Ago
merge from wounded_map_fix
11 Months Ago
merged from workshoplightfix
11 Months Ago
merge from map_entity_load_fix
11 Months Ago
█▉▅▆▍ █▇█▄ ▄▊▅_█▉▉_▋▇▍▆▄█_▌
11 Months Ago
Fixed aggressive scene view artifacts on Mac/Metal