32,136 Commits over 4,018 Days - 0.33cph!
Merge from fix_batching_rainbow_logs -> main
Merge from dismount_parachute_fix
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from water-fog-scatter-strength2
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Merge from fix_building_preview_logging -> main
merge from fix_barricades_car_placement -> main
Merge from /main/visualshader
Merge from fix_barricades_rocks_monuments -> main
merge from static_props_03
Travelling Vendor + Dynamic Pricing -> Main
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from hood_and_cuffs
Merge from batch_white_fix
Merge from sprint_seed_fill
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from tutorial_map_fix
Set the device ID config UI input field to alphanumeric, so it behaves like computer station and ignore any special characters
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Merge from hood_and_cuffs
merge from wireisolation_fix
merge from hood_and_cuffs
merge from collapse_renderers_default
Merge from tutorial_map_fix
Fix client compile quickly before Jenkins notices
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from bradley_fixes_6_24 (coax issues and some minor improvements)
Merge Travelling Vendor -> Main
Travelling Vendor -> Main
Fixed RF receiver gibs scale
merge from searchlight_fixes2
Fixed some IO prefabs missing their main power slot input
Manifest update and minor test map corrupted reference fix
Fix compile error from "fix_shipping_container_batching"
merge from fix_shipping_container_batching -> main
merge from wire_slacking/optimisations
Fixed small and medium non-animated neon signs culling issue