reporust_rebootcancel

132,635 Commits over 4,293 Days - 1.29cph!

3 Years Ago
Merge from building_skins_3
3 Years Ago
precision tweaks to roof triangle up collider
3 Years Ago
fixed concave conditional lookup being hooked up with a convex piece
3 Years Ago
merge from main
3 Years Ago
removed offset in SC triangle.down prefab
3 Years Ago
removed offset in SC triangle.down prefab
3 Years Ago
Fixed potato graphics metalness issue on SC material
3 Years Ago
fixed jittery SC foundation steps
3 Years Ago
Merge from more_map_markers (better display and management of map markers)
3 Years Ago
More validation
3 Years Ago
Can now hold shift while on the industrial filter config UI to copy and paste configs into/from JSON from the system copy buffer
3 Years Ago
Applied click and hold behaviour to clusters
3 Years Ago
Reworked into a press and hold button
3 Years Ago
First pass on a confirmation prompt for deleting sleeping bags on map screen
3 Years Ago
Merge from building_skins_3
3 Years Ago
Fix spray can not being able to colour shipping container blocks (Don't hard code the skin id, exposed a supports colour change toggle on the BuildingGrade asset)
3 Years Ago
Merge from main
3 Years Ago
Fixed points of interest from an old server appearing briefly on the map when connecting to a different server in the same session
3 Years Ago
Merge from main
3 Years Ago
Calculate X offset correctly using Z size for standing racks.
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
misc refactor & fixes
3 Years Ago
Skin bundle update
3 Years Ago
merge from main -> respawn_changes
3 Years Ago
▋▌▌▇▋ █▇▊█▄ ▅█▅▊▄ - ▋▇▆▄▄▇█▍▆▊ ▋▆▅▄▅▉ ▊▍▄▉▍▌▍ - ▇▆▌▋▌▇▌█▉ ▄▉▆▌█▉ ▉▌▇▌▉▊▄ - ▆▆▉▇▉▉▉▄ ▄▄▌ ▇▌▋▆▉▊ ▊█▅▅▅ - ▉▋▆▄ ▄█▆▆▅ - ▆▆▇▄▊▅▉ ▋▆▍█▄██ ▉▉▌▆▆▊▆ / ▄▉▍▅▊▌▄ ▉▉▅▌▋▍
3 Years Ago
Setup Handmade Shotgun Shell Ammo Box World Model (Empty Variation)
3 Years Ago
Setup Handmade Shotgun Shell Ammo Box World Model (Half Variation)
3 Years Ago
Setup Handmade Shotgun Shell Ammo Box World Model Prefab Added Handmade Shotgun Shell Ammo Box World Model Materials
3 Years Ago
Setup Handmade Shotgun Shell Ammo Box Folders Added Handmade Shotgun Shell Ammo Box Model Variations
3 Years Ago
Flag enabled in standalone on shipping container skin
3 Years Ago
merge from keycard_durability_fix
3 Years Ago
more accurate colliders for SC floors
3 Years Ago
merge from unlockall_safeguard
3 Years Ago
changed import settings on collider meshes for SC skin
3 Years Ago
fixed offset in SC triangle.spiral prefabs
3 Years Ago
Fixed compile error due to infinite ammo convar being defined inside #CLIENT accidently
3 Years Ago
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3 Years Ago
merge from infinite_ammo_convar
3 Years Ago
Fixed corpse & skull not having name hidden in streamer mode
3 Years Ago
▌▉█▇▋▋█▉▆▉_▆▊▆▋▊█▊▆▌▌▋▅ ▌▊▉▊▅▄ █▇▄▉ ▄▄▍▅▄▇▅ █▉ ▄▋▊▊█▆██▋▄▉▄▍▇▊▊▌▌ ▅▊█ ▅▍▉ ▊▊ ▆▌▉█ ▇▄█▆▊▇▆▍ ▄█ ▋▊▋▇██▄▊▆▉▅▉▄▋▅▍▌▄ ▍▌▄
3 Years Ago
Displaying softside detail up to last LOD, at the cost of an extra drawcall on walls
3 Years Ago
Fix infinite ammo being defined inside #EDITOR block, refactored `UsingInfiniteAmmoCheat` property while fixing
3 Years Ago
Fixed incorrect SC convex roof piece highlight - bad transforms
3 Years Ago
merge from main -> infinite_ammo_convar
3 Years Ago
fixed SC floor frames gibs assignment
3 Years Ago
fixed SC foundation hole nexto adjacent tiers
3 Years Ago
eliminating gap between roof and wall from LOD2
3 Years Ago
fixed regression disabling tint on shipping container material
3 Years Ago
visually different softside for SC wall.half