reporust_rebootcancel

133,948 Commits over 4,293 Days - 1.30cph!

4 Years Ago
AttackedAIEvent no longer triggers when a pet is attacked by its owner. Frankenstein defends itself in combat mode. Updated pet wheel descriptions.
4 Years Ago
Prevent MLRS from directly targeting safe zones at all. Note: It can still transition across a safe zone while moving to a new target - this is why safe zones have an invisible missile-destroying shield as well.
4 Years Ago
ItemModPetStats can now change pet attack rate and damage.
4 Years Ago
merge from halloween
4 Years Ago
profiling begin/end sample fixes
4 Years Ago
Play on awake fix
4 Years Ago
Animated lighting for MLRS breakdown state.
4 Years Ago
MLRS breakdown fx prefab
4 Years Ago
merge from halloween
4 Years Ago
item speed modifier tweaks
4 Years Ago
dedicated pet process queue
4 Years Ago
Compile fix
4 Years Ago
merge from halloween
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from halloween2021
4 Years Ago
Fixed pumpkin placement settings (deploy volume, building blocker, ground watch)
4 Years Ago
Prefab updates to prevent duplicate desert military base dwellings and to preserve base layout through server restart
4 Years Ago
Added option to SpawnGroup to prevent duplicates of the same prefab within that group Added bounds scale multiplier to SpaceCheckingSpawnPoint
4 Years Ago
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4 Years Ago
Improved tessellation method, added smaller brush, fixed dodgy placement.
4 Years Ago
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4 Years Ago
tweaks and polish - clipping objects
4 Years Ago
Moved the fabric colliders of the military tents to the prevent movement layer
4 Years Ago
Fixed displacement bug when multiple pumpkins are placed
4 Years Ago
fixed shooting through buildings_scaffoldings_600_stairs prefab
4 Years Ago
merge from halloween2021
4 Years Ago
phrases
4 Years Ago
mark carvable_pumpkin_col read/write
4 Years Ago
Don't display armour info for NPC-only wearables. Item descriptions.
4 Years Ago
merge from halloween
4 Years Ago
Frankenstein dmg increase
4 Years Ago
Frankenstein item names/desc
4 Years Ago
Fixed an offset in plywood_wall_window_a collider
4 Years Ago
Painted some building topology under the MLRS spawners to prevent foliage spawns
4 Years Ago
more accurate colliders on kitchen_table prefab
4 Years Ago
fixed crater mesh not having a collider and not culling
4 Years Ago
closed off hole in between pipes in dwelling_double_E
4 Years Ago
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4 Years Ago
UI range indicator edit
4 Years Ago
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4 Years Ago
Merge from general_qol
4 Years Ago
Fixed being able to open the gesture menu while sign painting
4 Years Ago
Show no-target UI in the MLRS over safe zones
4 Years Ago
Fixed neon sign painter UI not allowing voice chat
4 Years Ago
Fixed some scrolling issues on marketplace search widget
4 Years Ago
Removed SAM site allTarget convar, simplified code. Player SAM sites no longer target Hot Air Balloons in safe zones (this was already done for minicopters - looks as if it was intended to be done for hot air balloon as well).
4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed the new MLRS rocket smoke disappearing instantly on destroy