128,909 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Fixed dot scaling not working properly, rotation effect uses seed
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▍█▅▍▊▉ ▉▊▅▌█▍▌ ▍▅▅ ▅▅▌▉ / ▅▊▇▅▄ ▌▊▆█▄
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▅█▋▆▊▄ ▅▄█▋▅ ▅██▉▊█ ▌▅ ▄▇▅ ▋▍▅▋▊▅▆ ▍▄▋ ▊▆▌▆▍▌▄▆ ▆▅▄▅█▌▊█ ▋▆▋▇█▍.
▄▍▊▋▄ ▌█▍▋█ ▋██ ▅▉▆▋▊▋▍▋ ▆▅▊▉▇▄▆.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed life ring LOD position
Fixed floating lamp
Added speakers to fishing village shop music positions
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▇▉▄▇▇▍ ▅▅▋▋▆▉▋ ▇▄▆▌▆▋█▋ ▌▌▄ ▋▌▄█▊▊▆▉▍▊
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▆▋▌▄, ▊▊█ ▅▄▉ ▌▌▊▆ ▌▉▇ ▉▊▄ ▍ █▌▄▅▄ ▌▋▍▌▄ ▍▉███▊▉█▉▄. 
▄▉▅▌█▄▉ ▊▊▆▅▉▌▇▌▍▌▌▉ ▋▋▅▆ █▍▇ ▅▌▇_▍▌ ▄▄▄▍▍▊▅▋.
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▋▍'▉ █▉▇▊▅▍▋ █▌▊ ▍▅▇▅█▇▄▋▊▉ █▉ ▌ ▇▄▅█▅▋▆▍ ▅▌▋▆ ▉▊▄▉ ▇▆▆▋█▍ ▋█▄ ██▍▌▄ ▇▄▍▊ ▍▉▍█▊▋, ▉▊▋▇ ▊▌▌▊▍▅▆ ▇▆ ▌██▆ ▊█▊▆▇▄▅█▋▇ ▌▋█▉▌▊▉▅▌ ▆█▌ ▅▉▋ (▄▋▋▄▋▄ ▆▉▇▆ ▄▍█▆ ▉▊▍▍▉)
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▄█▆▇▍ ▊▍▅ (▄▉▍▊▅ ▄▆▉▍▉▇▍▍ ██▆█▌) ▄▋▋▇▄▌▇▆▊▅▍▄▅▍ (▍▋▍▆ ▊▇▇█ ▌▊▇▉▋▆ ▋▊ ▍▄▍▅▊▅▇▊ █▅▇▌ -█▄▉▍█▇ ▄▅▉▆▉▄▉ ▉▍▅▄▉▅▄█▄)
▅▍▅▄▇ ▋█▆▋▉▄▉▍▋▄█ ▅▇▅▊▅▋▉ ▌▉▄▆▆▊▍ (▄▆▇█▌▉ ▋█▄▇▋▆█▍, ▍▄▊▅▄ ▉▇ ▋▍▌▍██▆ █▆▉ ▅▊▋▉▋ ▅▉, ▍▉▋ ▋▆▌ ▍▌▆ ▉▌▉█▅▆ -- ▅▉▆▆ ▉▉█▅ █▄▌▋ ▉▉▊█▆▌▄▆ ▉▌ ▊▉▅▌ ▄▆▍▇▌▌▇ ▍▉ ▅▆█ ▊▄ █▇▆▋ █▄█▆▉▄▊▊▇▍ ▊▆▍▋▅▊█ ▅▆▅)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed LOD display on  seat module
 
                
                
                
                
                
             
         
        
            
            
            
                
                Commit com.unity.test-framework back to 1.1.1. Looks like 1.1.3 was an accidental commit in 
53968.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Raise top reactive target IO a little
 
                
                
                
                
                
             
         
        
            
            
            
                
                Raise top reactive target IO a little
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▇▇▌▌ ▉ ▋▊▅▍ ▌▅ ▇█▇ ▅▄▆▆▆ ▍▋▆▋ ▋▇▍█ ▌▋█▍█▄▅▌▅ ▆▍ ▄▉▌▍█, ▍▆▍▇ ▅▋▉ █▊ ▋▇▊ ▄▉▅█ ▉▇▋██▌ ▊▆▆█▍▋▆ ▅▋▅▌
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Reinstate 
53468 (ProjectilesThroughVehicles) and 
53754 (wounded player collider adjustment) in this branch.
 
                
                
                
                
                
             
         
        
            
            
            
                
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▉▆▋ █▋▊ ▍▌▊▊▆ ▋ ▅▄▊▋▍ ▉▉▉▅▊▆ ▉▄ ▌ ▅█▍▅▉
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Line up Reactive Target IO with its new model
 
                
                
                
                
                
             
         
        
            
            
            
                
                Switch Reactive Target to Electrical item category
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from Main -> Vehicles
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▅▌▍▆█ ▄▇▊▊▉▍▌▄▆▍ ▊▍▋▌ ▊▇▌▆▉▉▊ ▊▍▉▄▄ (▌▊▋▄ ▇▆▅ ▌▆▇ ▉▄▄▊▊▌▅▄▅▅ ▄▍▇▍▇ ▉▇ ▋▋▇█▄ ▊█▅▅▆▆ ▉█▌▍▊▇)
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▄▊▅█▊▉▊▉▅▄▄▊▇ ▅▅▅▇▇ (▋▄▌▌ ▉▅▅▄▆ ▉█▌▉▋ ▄▊▊)
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                 updated storage monitor decs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increase cockpit glass render queue position from 3000 to 3051, to get it in front of smoke grenades which are on 3050. Stops grenade smoke from appearing in front of cracks in the glass.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated GameTip so long game tips are not on 6 new lines
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▅▋▌▅ ▄▆▉▊▊▅▇ ▄▌▋ ▊▆▌██▆ ▌▉▍▍ ▇▍▄▄ ▅▅▊ ▆▇█▊▄▆
▅▅▄ ▄▍▆▆▉█▌ █▄▇ ▋▆▄▋▍ ▉▋▌▌▅▅ █▉█▉▄▊█▄▊▄
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                Manifest rebuild after merge
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from Main ->DestroyableRoadsigns
 
                
                
                
                
                
             
         
        
            
            
            
                
                Moved fillable pool handling (OnPoolDestroyed and WakeUp) to an interface and implemented the same behaviour on Kayak
 
                
                
                
                
                
             
         
        
            
            
            
                
                Allow Timed Explosives to damage things with health that are on the Default layer. This means rockets, grenades, explosives, etc can now damage things like loot barrels.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Move roadsigns to Default layer (was World)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix reactive target scaling
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Oar poster scene (backup)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set roadsign spawner respawn times
 
                
                
                
                
                
             
         
        
            
            
            
                
                Force show full statement at the end of text animation in conversation, fixes final character not showing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from canoe (fixes paddling animations)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix batteries displaying the wrong passthrough on the wire tool UI
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added storage monitor to Extra2 sellorders (same as the other smart IO items)
Storage monitor crafting cost tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Fixed missing barrel and forklift collision at fishing village A
S2P
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 fixed storage monitor gibs errors
 
                
                
                
                
                
             
         
        
            
            
            
                
                 added prevent building volume to storage monitor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Storage monitor icon
Allow deploying storage monitors onto the large wooden box
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Merge from storagemonitor
Fix placement position on TC