128,909 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Fix not being able to see remote/demo kayak paddling animations (includes a new RPC, might require a protocol bump)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                play a sound when removing a dying plant
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                updated kayak texture to more closely resemble wooden structure resource - not exact but closer.
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated storagemonitor.deployed prefab to contain new asset
 
                
                
                
                
                
             
         
        
            
            
            
                
                Storage Monitor prefab update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Storage Monitor asset
Inital prefab setup. Models, textures, material and lods.
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fix null Steam auth ticket showing up as an ArgumentNullException - it'll pass through and get handled appropriately instead
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Subtracting 
53468 (ProjectilesThroughVehicles) and 
53754 (wounded player collider adjustment) since they're causing regressions
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from monument_boat_shop
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reactive target mechanism scale fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated deploy guide for reactive target
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▌▊▋▇▋ ▄▄▍▌█▋▅▋ ▅▊▇ ▋▌▋▄▌█▍ ▍▋▌▋▄▊ █.▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated reactive target and its icon to have the new electric visuals
 
                
                
                
                
                
             
         
        
            
            
            
                
                Assigned the textures to the material for the RT Mechanism
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Rebuild manifest to update roadsign IDs
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Fixed upper body animation overrides not being applied on kayak (fixes animation issues when using non-paddle held items)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hide road signs beyond 70m away
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't show kayak health info until it's below 75% hp (same behaviour as other boats)
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▄▆▆▅▍▍▆█ ▄▌▋██▆ ▅▍█▉▇▆▌▋▇, ▋▇▆▌▋▉▇▇▄ ▌█▅ ▆▇▄▋▌▅▇▆ █▅▌ ▍▊▌▋.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Kayaks now decay like boats (slowly decays if unused and outside, won't decay if kept indoors)
 
                
                
                
                
                
             
         
        
            
            
            
                
                - Use a bounds check instead of radius check for IndividualSpawner
- Add AI layer to the spawn handler bounds check mask, so things won't spawn inside horses etc
 
                
                
                
                
                
             
         
        
            
            
            
                
                Only spawn IndividualSpawners if there's space. Wait and try again later if there isn't.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Get rid of audio (this change + delete the audio bundle)
 
                
                
                
                
                
             
         
        
            
            
            
                
                player animator paddling updates
 
                
                
                
                
                
             
         
        
            
            
            
                
                Strip out particle systems (saves 400mb in system RAM)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set the max texture size to 16x16 (saves 600mb in system RAM)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Tooltips now append "Blueprint" to item name if it is a blueprint.
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed bounds of bandit sentry being too large
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed boat spawn on map load
 
                
                
                
                
                
             
         
        
            
            
            
                
                HapisIsland Boat villages
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                disable "Looting started" debug (spamming console)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed duplicate decay component on boogie board
 
                
                
                
                
                
             
         
        
            
            
            
                
                Paddle is no longer considered hostile