reporust_rebootcancel

107,045 Commits over 3,836 Days - 1.16cph!

6 Years Ago
[D11] more wip on splitting frontend from in-game, remove dependencies on Frontend (really PagedUI but that needs fixing too)
6 Years Ago
[D11] more wip on splitting frontend from in-game, remove dependencies on Frontend (really PagedUI but that needs fixing too)
6 Years Ago
[D11] Make it possible to generate the bootstrap codepaths for all platforms supported without having to switch into each platform in turn + some WIP code for splitting off the frontend from the in-game.
6 Years Ago
network++ save++
6 Years Ago
more Hapis fixes
6 Years Ago
minor Hapis fixes and tweaks
6 Years Ago
old skin approval
6 Years Ago
WIP wolf AI rework.
6 Years Ago
[D11][TUTORIAL] Various Tutorial actions/fixes, Tweaks to helicopter AI so should no longer stick around and repeatedly kill you. Custom tutorial logic on sleeping bag to allow for instant spawning
6 Years Ago
Minicopter for alex. (not sure if scale is 100%, just got internet)
6 Years Ago
Oilrig progress backup
6 Years Ago
Oilrig interiors dressing / models / texture work
6 Years Ago
[D11][TUTORIAL] Various Tutorial Actions, Tutorial Helicopter AI
6 Years Ago
[D11] Heap dump parser window fix for handling reports that are too big to display in a scroll region, plus some fixes/improvements to the analysis reporting.
6 Years Ago
[D11] Heap dump data parser and editor window.
6 Years Ago
[D11] Added some exception handling to the heap dump.
6 Years Ago
[D11] Fixed threading issue with D11 logger.
6 Years Ago
[D11] Server heap dump tool and associated console commands.
6 Years Ago
HVAC exhausts LODs/prefab/COL
6 Years Ago
Oil rig exhausts prefab / LODs / COL
6 Years Ago
Added water system get height/normal Interaction sampling opt
6 Years Ago
Throw error when calling Free instead of FreeList or FreeMemoryStream (editor only)
6 Years Ago
Oil rig evacuation pipes / LODs / COL / prefab
6 Years Ago
reverted monumentisland and shader changes in lighting branch. scene2prefab military tunnel.
6 Years Ago
Merged in more stuff from lighting branch without corrupting military tunnel scene.
6 Years Ago
WIP merge from military tunnel lighting branch
6 Years Ago
grab main
6 Years Ago
Changed interaction texture format Sampling tests for flow and displacement
6 Years Ago
[D11][TUTORIAL] Tutorial Helicopter AI
6 Years Ago
test
6 Years Ago
Made prefab out of new lighting.
6 Years Ago
merge from main
6 Years Ago
[D11][TUTORIAL] Added localisation for objective 5
6 Years Ago
Fixed rare bug that could cause upkeep resources to disappear from the tool cupboard
6 Years Ago
Scene stuff for the Pålster.
6 Years Ago
[D11][TUTORIAL] Added crafting highlight support for tutorial step, updated tutorial events in tutorial_map
6 Years Ago
[D11] Moved Carousel header text slightly away from the very edge of the screen
6 Years Ago
[D11] Close PlayerCopeseStats when attempting to loot body
6 Years Ago
[D11] Close any open Pie Menu when opening the Pause/Options Menu, and also prevent the Start/Options button from being able to open/close menus when a popup is active
6 Years Ago
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6 Years Ago
Fixed NetGraph NRE
6 Years Ago
[D11] Prevent SwallowButton check when in Menus (Only affects gameplay input? Causes weirdness with buttons that can be toggled - eg Duck/Crouch)
6 Years Ago
[D11] Disabled L/R controls on top bar when looting Fixed loopanel platform buttons.
6 Years Ago
[D11] Fixed defines, added support to create settings if a save data file does not have them (eg old data)
6 Years Ago
[D11] ReportingFlow - Recent Players list now shows recently encountered players only, instead of everyone on the server
6 Years Ago
music playlist update
6 Years Ago
merge from main
6 Years Ago
snow area fixed collider displacement + enabled collider on snow machine
6 Years Ago
snow machine temp trigger off by default
6 Years Ago
snowball fx