128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Switch vehicle model to the destroyed model when at zero health
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add placeholder destroyed models to modules
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't show map markers on respawn screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                Run a map scale update immediately to fix the marker popping
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enforce id's for notes for colour consistency
Serialise MapNotes properly
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                ▋▉▄██ ▅ ▌█▍▍ ▇▍▍▋▄▊▊ ▇▇ ▄▅▋▌▅▋█▅█▌ ▌▋▊ ▌▌ ▍▆▆ ▉▍▇▆ ▆▆▅▌▅▇▋ ▉▅▅▍.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a bit more control to RendererLOD editor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed obsolete stray script from TimerSwitch prefab.
Launch Site prep
 
                
                
                
                
                
             
         
        
            
            
            
                
                Lighthouse material conversion & scene
 
                
                
                
                
                
             
         
        
            
            
            
                
                Gas station conversion & S2P
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tidied SMM rebuild a bit for bug finding. Adding a util to convert mesh replacements.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Gas station scene prep.
Recycler texture fixes and deleted some useless ones.
Recycler status light actually emits.
 
                
                
                
                
                
             
         
        
            
            
            
                
                + Changes to interactable lods
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Updated 14 LODs in Compound scene
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] + Objects removed from Airfield, Compound, Launch Site and Lighthouse. Scene to Prefab and Manifest updated.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Altered recycler and single item icon loot panels
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed black band around equator
MeshColliderFixes wip
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [UI] Outpost respawn option now goes on cooldown if you are considered hostile with the outpost (WIP).
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Alterations to storage and cooker loot panels. Adjustments to base loot panel size.
 
                
                
                
                
                
             
         
        
            
            
            
                
                merged remove H and J default binds
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove H and J as default binds for drop stack/single current item
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Added User Agreement and Privacy Policy page on Frontend.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] trying to fix some broken tree references - copied latest versions from main/hdrp
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Scale radiation size by transform scale even when adjusted at runtime
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added "headlerp" console command
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from main/drop_current_item
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Horses no longer forced to .2s interpolation delay
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added a horizontal gradient to end of sleeping bag scroll view when there are more bags than can fit in 
Sizing tweaks
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from "Helicopter Update Optimisation"
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed heli blades spawning with blur on.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11][DTLS] Fix for messages broken into exactly 15 fragments not being received properly.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Interest point drop shadow
 
                
                
                
                
                
             
         
        
            
            
            
                
                Custom inspector for RendererLOD component.
 
                
                
                
                
                
             
         
        
            
            
            
                
                2019.3 can build il2cpp again
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hook up new point of interest icons on map + compass
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Pass on duplicate/incorrect textures loading on incorrect platforms.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Adjustments made to player_corpse loot panel
 
                
                
                
                
                
             
         
        
            
            
            
                
                Flame turret now uses fuelsmall panel
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][DTLS] Fixed bug preventing messages larger than 7680 bytes causing silent failure, and added server log error/kick for future catches.