reporust_rebootcancel

106,586 Commits over 3,836 Days - 1.16cph!

8 Years Ago
fixed the positioning of the scope / flashlight addons for the double barrel shotgun
8 Years Ago
Fixed hapis, mostly...
8 Years Ago
Tweaks & optimizations.
8 Years Ago
loot table adjustments for slightly more infrequent flamethrowers
8 Years Ago
Merged in latest temporal-aa changes; less bugs, sharper results
8 Years Ago
Cut warpath from music list
8 Years Ago
Fixed near clipping plane sometimes cutting off part of weapon viewmodel (RUST-837)
8 Years Ago
max condition is now shown on damaged items as a red bar
8 Years Ago
Network++ Save++
8 Years Ago
Rescaled some numbers (no effect other than semi auto pistol damage rounding)
8 Years Ago
Increased revolver cylinder to hold 8 rounds Increased semi auto pistol magazine to hold 10 rounds
8 Years Ago
renamed music convar to prevent loading at 1.0 volume updated loot tables to slightly reduce changes of finding double barrel in crates slightly more chance of ammo slihgtly less of weapons
8 Years Ago
Fixed game trace bounds of player collision being insufficiently big when wounded
8 Years Ago
Increased player wounded time
8 Years Ago
Fixed lake water handling
8 Years Ago
Increased throwable and arrow headshot multiplier to 1.5
8 Years Ago
Fixed hapis lake and river placeholder mats
8 Years Ago
Merge from main
8 Years Ago
Slightly reduced projectile radius of slugshot, buckshot, arrows and explosive rifle ammo
8 Years Ago
Network++
8 Years Ago
Full clothing and armor balancing pass (15% more body damage when fully geared)
8 Years Ago
Fixed being unable to bandage other players (RUST-1193)
8 Years Ago
Attempting a revive delays the wound-inflicted death if imminent (never dies while revive in progress or immediately after)
8 Years Ago
Move
8 Years Ago
Bandage and syringe no longer revive players Large medkit reduces bleeding by 100
8 Years Ago
Backup
8 Years Ago
baseline
8 Years Ago
updated loot tables to contain a lot less garbage can find all types of bullets in groups of 8-20 can find flamethrower w/ammo, custom smg w/ammo, multiple grenades decent armor maybe even a sentry
8 Years Ago
Various.
8 Years Ago
lowered cost of double barrel shotgun
8 Years Ago
fixed the bug where admin fly mode would constantly replay the jump animation
8 Years Ago
removed buggy shotgun worldmodel protocol++ to make sure
8 Years Ago
phrases fixed shotgun disconnect error
8 Years Ago
updated manifest
8 Years Ago
Tweaks.
8 Years Ago
made the double barrel shotgun use the pipe shotgun's distant fire sound
8 Years Ago
double barrel cost adjustment
8 Years Ago
autoturret health and armor increased autoturret damage output increased by 50%
8 Years Ago
fixed a bunch of errors with the double barrel shotgun ( purple sparks / dryfire missing / some trigger warnings )
8 Years Ago
Fixed frozen wind anims. Exposure tweaks. Flowers don't self illuminate like LEDs when backlight.
8 Years Ago
added double barrel shotgun @ level 15 waterpipe lvl reduced to 13 protocol++
8 Years Ago
compile fix protocol++
8 Years Ago
Interaction menu revive takes 6 seconds to complete Can no longer move while reviving
8 Years Ago
lowered craft cost of barricades spike trap available at level 5 wood barricade available at level 8, woodwire 12, metal 14 ladder available at level 10
8 Years Ago
Interaction menu revive takes 3 seconds to complete (WIP)
8 Years Ago
fixed jumping animation not playing when player repeatedly jumps in rapid succession
8 Years Ago
double barrel shotgun worldmodel / viewmodel / entity prefabs all setup
8 Years Ago
shelves unlock at level 5 shelves are super cheap to craft - this is a necessity not a luxury item
8 Years Ago
Rock_cliff_b textures
8 Years Ago
merge from main