reporust_rebootcancel

106,559 Commits over 3,836 Days - 1.16cph!

8 Years Ago
Added "Particles/VertexLit Additive" shader Fixed fishing trap caught VFX visible at night (RUST-1136)
8 Years Ago
Fixed water drop refraction (fish trap)
8 Years Ago
Fixed vertexlit blended shader not getting proper lighting
8 Years Ago
8 Years Ago
CycleP2P Fix
8 Years Ago
Are scene names case sensitive?
8 Years Ago
Optimize sample rate
8 Years Ago
Merge from prerelease (gunplay reboot + music system)
8 Years Ago
Fixed placement ghost flickering due to rain
8 Years Ago
Merge fixes
8 Years Ago
Merge from main
8 Years Ago
EAC update
8 Years Ago
Merge from main
8 Years Ago
Netgraph boilerplate
8 Years Ago
Added rcon.print
8 Years Ago
airfield work backup hangar WIP models
8 Years Ago
Added more stats to serverinfo
8 Years Ago
Updated Facepunch.System to latest
8 Years Ago
bonus obeys maximum limit
8 Years Ago
Fixed NRE in SQLite Fixed SendMessage being used to call OnAttacked instead of calling directly
8 Years Ago
More memory optimizations
8 Years Ago
Network allocation tweaks
8 Years Ago
merge from main
8 Years Ago
Trim item owner count on load Optimized how owners are serialized More profiling
8 Years Ago
Updated native
8 Years Ago
Added more profiling Fixed xp over-categorization Limited max item owners (lots and lots of owners creating lag) Don't send item owners for world items Updated XP database schema to be less write/serialize heavy Increased pool size
8 Years Ago
SQLite memory safety Turned off pool diagnostics (performance)
8 Years Ago
Fixed NRE when using freecraft in the editor
8 Years Ago
RUST-1128 Assertion failed: Stomping old lifeStory (with repo)
8 Years Ago
RUST-1091 Pie menu red overlay covering
8 Years Ago
RUST-1129 Binds activate when typing in chat and console
8 Years Ago
tweaked a bunch of 3rd person animations to show the player pointing his weapon in the actual direction he's facing fixed bow world model orientation and hand placement fixed stupid bug with the eyes looking all fucked up when the player held construction planner
8 Years Ago
Disabled sharpen on taa; already doing it later down the pipe Replaced anti-aliasing toggle option with dropdown: off, fxaa, smaa, txaa (needs backend/convar work) Modified dropdown code to allow setting image color on dropdown option (off=dark)
8 Years Ago
Fixed possible NRE's in LifeInfographic
8 Years Ago
Probably fixed loot sometimes opening with the wrong panel
8 Years Ago
Fixed taa component position
8 Years Ago
Mixed in unity-std temporal anti-aliasing; has proper tonemap+reverse => filters bloom flicker; kept best of both Better integration with native motion vectors Added FXAA as an option for low end
8 Years Ago
Client optimizations
8 Years Ago
Merge from main
8 Years Ago
Xp garbage
8 Years Ago
Latest Natives
8 Years Ago
Reduced glove and boot bullet and melee protection by 50%
8 Years Ago
Merge from main
8 Years Ago
Fixed Note NRE
8 Years Ago
XP saving uses protobuffers, no garbage XP databases will be converted on first run
8 Years Ago
Added custom version of playdead's temporal anti-aliasing
8 Years Ago
Updated Sqlite Sqlite thread safe Sqlite insert speed unit tests Increased default server.queriesPerSecond Fixed raknet debug output in server console
8 Years Ago
GC--
8 Years Ago
Fixed item ownership distributing far more than 100% of total XP
8 Years Ago
Disabled research tables