reporust_rebootcancel

106,390 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Bug reporter categories
9 Years Ago
Fixed RUST-277 - server objects aren't networking their positions to clients Removed some unused network functions
9 Years Ago
Prototype: Dynamic ambient light and sky reflection intensity for indoor / outdoor environments
9 Years Ago
melee ranges slightly increased across the board
9 Years Ago
added a ripple effect to the water bucket when the player moves around
9 Years Ago
combined all underwater world fx into one super prefab.
9 Years Ago
fix for reload delay
9 Years Ago
Fucking water texture fuck the fuck off
9 Years Ago
Reset item.removeTime on load serverside, to avoid items falling into limbo
9 Years Ago
Added input Reset To Defaults Added mouse blocking canvas when binding a key Fixed options starting on wrong screen
9 Years Ago
shotgun shell fires +2 projectiles handmade shell projectile count doubled, damage halved eoka spread increased ( less useless)
9 Years Ago
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9 Years Ago
Fixed being able to open chat when it's disabled
9 Years Ago
Fixed insane plant growth in shallow lakes
9 Years Ago
Fixed client rpc prediction cull not working (own weapons effects playing twice)
9 Years Ago
Use scaled time for client tick + lerp (timescale debugging weapons)
9 Years Ago
Triangle foundation exploit fix
9 Years Ago
Added lit particle test scene
9 Years Ago
Fixed per-pixel lit particles with rotation; hard limited to 2 lights
9 Years Ago
Sky WIP
9 Years Ago
Don't split textures into different bundles (loadtime vs diskspace)
9 Years Ago
merge into main reload happens automatically when switching ammo types if pressing and holding reload key with only one ammo type, reload will happen (more responsive) fixed quarry hiding items
9 Years Ago
merge from main
9 Years Ago
reload happens automatically when switching ammo types if pressing and holding reload key with only one ammo type, reload will happen (more responsive)
9 Years Ago
Include default key config on osx
9 Years Ago
AntiHack debuglevel is 2 in the editor
9 Years Ago
By default, allow admins to use their noclip cheat even on antihack userlevel 2
9 Years Ago
Foundation step exploit fix
9 Years Ago
water_treatment_plant sewer ladder path unblocked fixed a few little gaps between pipelines
9 Years Ago
Roofs are more expensive and have less health
9 Years Ago
Merge from procgen11
9 Years Ago
hopper collision fixes (no more trapped items)
9 Years Ago
fixed missing collision component on sewer bridges
9 Years Ago
wood doorframe see-through exploit fix
9 Years Ago
merge from main
9 Years Ago
reload responsive fixes
9 Years Ago
Merge from main
9 Years Ago
quarry fix - unrecoverable loot under bucket
9 Years Ago
Various building exploit fixes
9 Years Ago
Fixing weird PVT behaviour in GL/OSX
9 Years Ago
material fix on industrial light prefab
9 Years Ago
Manifest
9 Years Ago
Added vertex lit fallback to pixel lit particle shader
9 Years Ago
Lighting pass in military tunnel
9 Years Ago
Save++ Network++
9 Years Ago
Merge from main
9 Years Ago
Fixed missing bushes when playing in the editor
9 Years Ago
Enabling LoadInBackground on sounds - to see what happens
9 Years Ago
Ore node spawn tweaks
9 Years Ago
Some missing monument topology for powerplant, trainyawrd, water treatmant plant and radtown 3