241,985 Commits over 3,867 Days - 2.61cph!

10 Years Ago
Trying some stuff to see if it fixes the entry point error on Windows
10 Years Ago
Windows Build
10 Years Ago
updated player gestures source anim
10 Years Ago
Updated to u5
10 Years Ago
Set all native plugins to always be available when in-editor
10 Years Ago
Added bear asset. Started reworking camp building assets and prefabs (still WIP).
10 Years Ago
Update prefab names
10 Years Ago
First draft shark rig and swim animation
10 Years Ago
Revamped the cabinet test scene.
10 Years Ago
Revamped the cabinet test scene.
10 Years Ago
Altered vm rock 'hit' reaction anim
10 Years Ago
Fixed debug_units context error
10 Years Ago
More work on group spawning mechanics. Still not quite there, trying to solve some editor debug viewing of what will spawn... not as easy as I had hoped :P Oh well, getting there!
10 Years Ago
Updated hammer wm prefab (so now he actually holds a hammer)
10 Years Ago
Building pivot fixes
10 Years Ago
Changed voice playback method, but it isn't working
10 Years Ago
Clamped cursor positions.
10 Years Ago
Clamped cursor positions.
10 Years Ago
Auto-updated texture import resolutions
10 Years Ago
Set native plugin platforms explicitly (keeps Unity from copying them to the output folder of platforms they're not used on)
10 Years Ago
[ultimate_soldier] mouse aiming
10 Years Ago
[ultimate_soldier] mouse aiming
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Added Controls.CursorPosition for convenience.
10 Years Ago
Added Controls.CursorPosition for convenience.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
merge
10 Years Ago
merge
10 Years Ago
Moved simplex noise to native code Tweaked terrain generator height amplitudes Protocol++
10 Years Ago
SmashBlox paddle now has a limited movement speed.
10 Years Ago
SmashBlox paddle now has a limited movement speed.
10 Years Ago
Bear rigged and procedural run anim drafted. Building cleanup.
10 Years Ago
[ultimate_soldier] merged, cleaned up
10 Years Ago
[ultimate_soldier] merged, cleaned up
10 Years Ago
Added left and right click as alternate binds for A and B respectively.
10 Years Ago
Added left and right click as alternate binds for A and B respectively.
10 Years Ago
Added a toggle for edge scrolling camera movement. Fixed the camera mode switch issue. More prefab updates.
10 Years Ago
Finished cursor controls, SmashBlox now uses the cursor position to move the paddle.
10 Years Ago
Finished cursor controls, SmashBlox now uses the cursor position to move the paddle.
10 Years Ago
Windows Build
10 Years Ago
Windows Build
10 Years Ago
Changed Linux and OSX commit scripts to commit all libs in a single commit
10 Years Ago
Windows Build
10 Years Ago
Added extern "C" to all noise functions
10 Years Ago
Refactored Controls, started work on a cursor axis.
10 Years Ago
Refactored Controls, started work on a cursor axis.
10 Years Ago
Made 50 degrees the maximum walkable angle to make stairs work again
10 Years Ago
Windows Build