249,481 Commits over 3,959 Days - 2.63cph!
Updated sky prefab and procedural scene
Time of Day update to 2.2.0
Fixed sky prefab sun brightness being 2000 (wut)
Scissor rectangles now work.
Scissor rectangles now work.
Added option to compile debug 64bit windows client
Implemented setting / clearing scissor rects (they don't do anything yet).
Implemented setting / clearing scissor rects (they don't do anything yet).
Renamed Bounds to RectF and added a RectI struct.
Renamed Bounds to RectF and added a RectI struct.
Fixed grass patch position being off by up to half a world unit (was invisible since the gap was filled by dithering anyhow)
Renamed Graphics.WidthPixels / Graphics.HeightPixels to just Graphics.Width / Graphics.Height.
Renamed Graphics.WidthPixels / Graphics.HeightPixels to just Graphics.Width / Graphics.Height.
[memory_dungeon] removed Task class
[memory_dungeon] removed Task class
Fix for coroutine awaitables iterating prematurely.
Fix for coroutine awaitables iterating prematurely.
Item module "Container" can now have default items
Camp fire now created with wood inside
Added Tools/Update Effects Prefabs to verify that the fx prefabs are valid
Fixed fx prefabs without recyclers, with disabled recyclers
More work on the AI solution, this time focusing on the AI Manager, adopting ideas from Rust's AIHandler, but also working it in more tightly with how Totem works.
Fixed cabinet entities missing GameCabinet scripts.
Fixed cabinet entities missing GameCabinet scripts.
[memory_dungeon] coroutine/task stuff mostly
[memory_dungeon] coroutine/task stuff mostly
[mazing] removed space from script directory names
[mazing] removed space from script directory names
Added assembly meta files to see if that fixes an issue with new clones.
Added assembly meta files to see if that fixes an issue with new clones.
Now forces the use of gmcs rather than mcs for Unix systems.
Now forces the use of gmcs rather than mcs for Unix systems.
Added commands to copy required libraries to Binaries for GamePackager.
Added commands to copy required libraries to Binaries for GamePackager.
Possible fix for incorrect path separators on Macs.
Possible fix for incorrect path separators on Macs.
Fixed missing System.Core reference.
Fixed missing System.Core reference.
Added Unity/Assets/Plugins/Editor to source control.
Added Unity/Assets/Plugins/Editor to source control.
Build a 64bit windows version, for 64bit windows
Updated EAC launcher/server to latest version
Added Steam installscript for EAC
Removed extraneous bones from the snow jacket, hazmat jacket, helmet, and gloves, and from the basic tshirt