202,076 Commits over 4,171 Days - 2.02cph!

8 Years Ago
Make the package get mission wait time four minutes instead of 30 seconds
8 Years Ago
Removing an accidental include which should also fix builds.
8 Years Ago
Added support for mission tasks to have custom descriptions per mission
8 Years Ago
Added custom descriptions to some mission tasks. Edited default descriptions.
8 Years Ago
Weapon stuff Manifest
8 Years Ago
Parameter fix.
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
WIP environment blockout / foldercleaning
8 Years Ago
adding source file
8 Years Ago
Updated ASE to v1.3.7.01
8 Years Ago
Fixed terrain shading
8 Years Ago
Hapis northern snow work
8 Years Ago
adding random rotation to top tile to break the pattern repetition
8 Years Ago
texture file sorting
8 Years Ago
more AI rework
8 Years Ago
Merged from main to branch latest version of melee system.
8 Years Ago
Reverted melee system
8 Years Ago
Options menu is accessible again. Item stuff.
8 Years Ago
Spawn positions are now memorized by NPCs.
8 Years Ago
AI fixes
8 Years Ago
Melee swing misses should affect stamina too.
8 Years Ago
Added NPC Leash fact and sensing.
8 Years Ago
NPC behaviour in Apex now returns to spawn when leash is tight, becomes invinsible for a time and forgets it's enemy target.
8 Years Ago
seal wip
8 Years Ago
Server profiling tweaks
8 Years Ago
Added Deaggro range stat to NPC. When target is outside deaggro range, it's "out of range". When target is outside aggro range but inside the deaggro range, it's in "vision range" When NPC is roaming, if outside max roam range without a target, navigate to spawn.
8 Years Ago
Manifest NPCs
8 Years Ago
More server profiling
8 Years Ago
Allow changing to nav_disable at runtime to stop all AI ticking.
8 Years Ago
Forgotten UnityEngine.Profiling
8 Years Ago
more
8 Years Ago
trying out launcher movement increase 1->2
8 Years Ago
merged from main
8 Years Ago
merged wip tutorial/ai stuff to main, left tutorial forced on AI games for testing
8 Years Ago
file cleaning
8 Years Ago
launcher movement back to 1
8 Years Ago
MapSettings WIP
8 Years Ago
More scenario editor progress
8 Years Ago
Fixed MapSettingsEditor
8 Years Ago
chromium javascript bindings
8 Years Ago
updates to vm source files
8 Years Ago
First pass on flee behaviour.
8 Years Ago
admire source files
8 Years Ago
Set Goblin flee time.
8 Years Ago
updates to world double barrel shotgun rigged source
8 Years Ago
AntiHack.Log only prints to server console on debuglevel 2 or higher
8 Years Ago
added AiSettings.GenerateSquad flag to control if AI should make a random squad or use the map default tutorial can restore AI settings to continue game as normal after tutorial stages