reporust_rebootcancel

121,809 Commits over 4,048 Days - 1.25cph!

6 Years Ago
Merge from main
6 Years Ago
Synched buoyancy with new waves Increased ocean detail blend distance Fixed cpu sampling and couple optimizations
6 Years Ago
horses don't like deep water
6 Years Ago
horse breathing levels
6 Years Ago
saddle sound ref
6 Years Ago
horse fx
6 Years Ago
Horse water footsteps Horse saddle movement sounds More horse vocaliaztions
6 Years Ago
horse perf
6 Years Ago
horse network optimizations
6 Years Ago
compile issues improved horse visuals horse optimization transformUtil.GetGroundInfo now non alloc
6 Years Ago
fixed cargoship glass mat
6 Years Ago
glitchy horse footstep fix
6 Years Ago
Stripping unused assets
6 Years Ago
tweaked horse blend times on controller
6 Years Ago
better horse movement on stairs
6 Years Ago
Sensible open sea values Blending from shore to open sea
6 Years Ago
Disabled 'dynamic' on weapon VFX Particle System Cull scripts.
6 Years Ago
added 1st pass horse eating anim, added to animator
6 Years Ago
Rust/Standard Blend 4-Way temporary
6 Years Ago
[D11][[#338] Fixed issue with sprinting While wounded
6 Years Ago
Better lerp client / server time offset (maybe)
6 Years Ago
[D11][#2167] Fixed issues with been unable to interact with attacment ui
6 Years Ago
3rd person IK fix on world muzzle vfx.
6 Years Ago
Updated saddle textures/material
6 Years Ago
[D11] - Cosmetic tweaks to UI
6 Years Ago
Backup
6 Years Ago
Plugged wave system params to shore waves
6 Years Ago
horse gallop update - fixed rear feet issue & looping hair movement
6 Years Ago
[D11] [UI] Water Catcher now clearly displays when it's full/empty and draws players attention to it's quantity text when player attempts to take from or add to the container.
6 Years Ago
Backup
6 Years Ago
Include the monument terrain map textures for server builds too
6 Years Ago
Merge from main
6 Years Ago
Standard Refraction/Glass Refraction
6 Years Ago
Battery cell tier 2 materials, textures, prefab, col & gibs
6 Years Ago
ParticleAdditive, ParticleRefract
6 Years Ago
[D11][#338] Fixed issue with crouching While wounded wounded. Fixed issue where blueprint buttons would still be registered to Oninventory changed
6 Years Ago
[D11] [Audio] Add xbox build dir to ignore list
6 Years Ago
ParticleAdditive
6 Years Ago
Updated texture streaming settings on a couple of textures
6 Years Ago
[D11] Re-enabled and moved DTLS ping traffic onto the same thread as all other traffic, to fix PS4 client crash.
6 Years Ago
Removing more unused shaders
6 Years Ago
Set renderQueue value on transparent shaders
6 Years Ago
Enable copying on server builds cause it loads faster, still unloads monuments after loading
6 Years Ago
Merge from main
6 Years Ago
Added contrast sliders to vertex color GB
6 Years Ago
checkpoint mat fix