reporust_rebootcancel

120,935 Commits over 4,018 Days - 1.25cph!

6 Years Ago
Fixed deploy delay AH false positives (RUST-161)
6 Years Ago
[D11-Console] Reduced the size of the Item Icons.
6 Years Ago
[D11][TUTORIAL] Removed invalid spawn from Tutorial_Map, tweaked tutorial loader to address black screen
6 Years Ago
Merge from main
6 Years Ago
[D11] [UI] fixes to stats screen UI, got the header carousel working, added WIP icons
6 Years Ago
[D11] Add /users/active request to NetworkServicePort
6 Years Ago
Improved hunting bow responsiveness / fixed reload cooldown reject during continuous fire (RUST-161)
6 Years Ago
Improved AI at Lab area of Military Tunnel. Reduced poke-through-thin-walls issues with Scientists at Military Tunnel.
6 Years Ago
[D11] DTLS managed plugin updated against latest native library. LiteNetLib DTLS handshaking interface tidied up.
6 Years Ago
[D11][TUTORIAL] Also changed project symbols for ps4 platform
6 Years Ago
[D11] [UI] - Updated Loading screen
6 Years Ago
simplelight passthrough handle fix
6 Years Ago
[D11][TUTORIAL] Changed to correct local server symbols
6 Years Ago
[D11] frontend tidy up WIP - working towards a better split between the game and frontend for memory purposes.
6 Years Ago
fixed memory cell handles
6 Years Ago
Attempt to fix Scientist speed bug on Cargo Ship.
6 Years Ago
6 Years Ago
[D11] [UI] scaled up the inspect corpse preview HUD element a little
6 Years Ago
[D11] Pass PlayFabId to server instead of PlatformId
6 Years Ago
[D11] [UI] Fixed main menu options not navigation correctly and losing focus as a result.
6 Years Ago
[D11] Revert this FTM
6 Years Ago
▄▅█▇▉▇ ▆▍▌▊▅▄▄ ▊▊▇▍▍ (▅█▇▇▍▆▌▊ ▉▅▋▍▉█▋ ▄▄▄)
6 Years Ago
▉▌▋▅▅█▌█ ▋▆█▆▇▅▍ ▋▉▇
6 Years Ago
[D11] Takeout the entitlement check FTM as it can probably go somewhere else
6 Years Ago
[D11] Add ReportPlayer Method, also methods for converting the PlayFabId's
6 Years Ago
Only do short circuit backtracking on main power slots
6 Years Ago
merge from main
6 Years Ago
bundle fix
6 Years Ago
Remaining lights
6 Years Ago
merge into main
6 Years Ago
protocol++
6 Years Ago
HAB grounding fix
6 Years Ago
fixed splitter output order
6 Years Ago
merge from main
6 Years Ago
missing file
6 Years Ago
added preventbuilding to all electrical components and tidied up colliders new handle system for connections, removed radial menu wiretool animations more responsive baseboat.generate_paths convar (default true)
6 Years Ago
[D11] [UI] Changed Lock icon to WIP icon. Increased distance for map icons to trigger tooltips when mouse is near their position.
6 Years Ago
Added power drain to OR switch
6 Years Ago
[D11][TUTORIAL] Tutorial events wait until game setup and loading has finished
6 Years Ago
[D11][TUTORIAL] Reordered local server setup, loading screen will hide after setup finishes
6 Years Ago
[D11][TUTORIAL] Improved flow of tutorial startup
6 Years Ago
[D11][TUTORIAL] Fixed loading straight from scene, various things to make it more obvious your running the tutorial build
6 Years Ago
[D11] [UI] Respawn screen now displays the respawn locations' timers as "mm:ss" rather than "(s)".
6 Years Ago
[D11] [UI] Added new running icon on HUD to show if playing is sprinting or not. Adjusted the UIHUD code to no longer use an animator to switch the icons, instead just tweens the alphas based on an index.
6 Years Ago
More improvements to Junkpile scientists (cover usage).
6 Years Ago
oilrig progress backup
6 Years Ago
Hvac exhausts LOD0
6 Years Ago
[D11] [UI] Added translations for Join/Favourite server info popup.
6 Years Ago
[D11] [UI] swapped lock icons to WIP icons
6 Years Ago
[D11] [UI] Re-enabled Boot-flow splash screens.