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106,374 Commits over 3,806 Days - 1.16cph!

9 Years Ago
backup
9 Years Ago
Col fixes.
9 Years Ago
wip
9 Years Ago
Radtown stuff
9 Years Ago
Create bundles as part of the build process
9 Years Ago
Merged from main
9 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
9 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
9 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
9 Years Ago
3rd person animations for the SMG ( idle / jogging )
9 Years Ago
prep
9 Years Ago
rpg 4, fbx + prefab + textures + Material + lods
9 Years Ago
backup
9 Years Ago
Cleanup.
9 Years Ago
Merge from main
9 Years Ago
Changed beancan unpredictability to be more event based than random 70% chance beancan is predictable with a 3.5-4 second fuse 15% chance to explode very shortly after throwing 15% chance for extra long fuse 25% chance for dud 50% chance dud re-ignites when picked up
9 Years Ago
firearms lose less condition per shot
9 Years Ago
added proper icons for beancan & smg added light to beancan grenade fuse
9 Years Ago
modified the 3rd person SMG animations so the player is holding the gun properly.
9 Years Ago
Removing hard links to the resources folder
9 Years Ago
Reducing usage of Resources/FileSystem in editor
9 Years Ago
Adding floor spikes, model, mats, prefab, gibs and collisions
9 Years Ago
Drastic stuff
9 Years Ago
Resource folder removal
9 Years Ago
Wrapping resource calls
9 Years Ago
Big and small water tanks, lods, gibs and prefabs.
9 Years Ago
Removing temp files
9 Years Ago
Research Table art, prefab integration with lods/gibs/col
9 Years Ago
wip
9 Years Ago
lowered the horse scale a bit
9 Years Ago
Mystery radtown.
9 Years Ago
lowered SMG fov repositioned viewmodel to be lower
9 Years Ago
updated wick sparks to be emissive
9 Years Ago
Spawnhandler - enforce limits properly - attempt 2
9 Years Ago
Updated lootspawn to include map Updated phrases
9 Years Ago
Merge from main
9 Years Ago
merge into main
9 Years Ago
increased grenade effectiveness
9 Years Ago
merge into main
9 Years Ago
Added Custom SMG reduced revolver crafting costs
9 Years Ago
Sounds and special fx for the SMG view model worldmodel for the SMG all done
9 Years Ago
beancan grenade icon update
9 Years Ago
Fixed horse having no collision Fixed ironsight zooms being fov dependant
9 Years Ago
Map - hide paintbox until cursor unlocked Fixed NRE in AnimalSkin (horse had no renderers set)
9 Years Ago
Merge from main
9 Years Ago
Forgot river physics material (for footsteps)
9 Years Ago
Baked HapisIsland water map (ignore this in your next merge Petur)
9 Years Ago
Pay attention to map size when in EnforceLimits
9 Years Ago
Tweak first person wounded sound
9 Years Ago
Unparent sounds from effects on destroy instead of only when recycle is called