127,214 Commits over 4,109 Days - 1.29cph!
Skinned "burlap trousers" are now rigged to the player model (has LODs as well)
added a burlap trousers prefab as requested by the Burlapian gods.
Added tons of new bushes and trees (shit's gonna be broken, please direct all flames directly to @peturah)
Protocol++
made a new material for the burlap trousers
Added burlap trousers item
Added blueprints for a bunch of items
Added low grade fuel item
added AnimationEvent "SetIKWeight" that will allow turning on/off the IK weighting.
changed the rifle running animations so the gun is lower and more natural looking when he runs; added IK events to the prone --> stand animations
Field tree lod billboard textures
Proper billboard import settings, and cleaned up old clutter.
Field tree billboard mats and normalmap meta fix.
Deleting UnityVS.VersionSpecific.dll (it auto re-creates itself)
Ignoring UnityVS.VersionSpecific.dll and meta
Calibrated the LODing on all field trees
Fixed prone being on in player models (!)
Fixed some issues regarding AI system performance
Fixed all sorts of issues with the billboard import settings of the new trees
Added lock item
Added item slot system
Added module: DeployToItem
Added module: ItemSlot
Renamed item hook OnCreated to onCreated
Removed item.name (redundant)
Locks are now a seperate deployable item
protocol++
An icon scene with more intricate rendering/lighting setup.
Should prevent door stacking
Time of Day update to 2.1.1 prerelease 1
Burlap shader normal intensity toned down.
Revamped item categories
Updated crafting UI
adding gloves (which need skinning properly) and adding feet with textures
Updated icons from admin site
Fixed building plan switch strings being #phrases
Ignore.conf'ing stuff used to make tree billboard normal maps.
updated skinning on gloves
Crafting tooltip cleanup, shows ingredients
Added terrain collision resolve system for objects to pass through when entering caves
Increased the number of attempts to find a monument spawn location to 1000
fixed bug with the prone always being enabled; commiting the rest of the 3rd person grenade jog/run animations
Temporarily removed the clouds while they are bugged.
Fixed error in PlayerWalkMovement on levels without TerrainMeta
Added Burlap shoe + glove items
Fixed some clutter rock LOD distances. Added cacti files. Started on some desert environment settings.
fixed the wolf prefab on the MenuBackground scene
added LODs to the burlap gloves/shirt/shoes
added prefabs for the burlap shoes/gloves/shirt ( LOD included )
Turned Sun Shafts resultions down to medium (fixes orange smear in editor)
Re-enabled horizon clouds (aren't broken)
Time of Day update to 2.1.1 prerelease 2
Various cactus prefab adjustments
Added kinematic rigidbodies to all cactus prefabs