reporust_rebootcancel

124,052 Commits over 4,171 Days - 1.24cph!

11 Years Ago
premerge
11 Years Ago
merge from main
11 Years Ago
Timestamping
11 Years Ago
Kicking, disconnecting, addresses
11 Years Ago
Fixed warnings, compile errors, cleaned up
11 Years Ago
Removed Lidgren Removed Facepunch.dll (all inside instead) Switched networking to use Raknet
11 Years Ago
projectiles now scale their damage based on velocity projectile drag working properly projectile weapon damage balance
11 Years Ago
Updated native dlls
11 Years Ago
Making sure builder is up to date
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
more updates to vm stone hatchet anims & controller
11 Years Ago
Procedural Map fixes
11 Years Ago
merge from main
11 Years Ago
merge into main
11 Years Ago
junk folder
11 Years Ago
Exception fixes
11 Years Ago
Tweaked builder to delete hashtool better
11 Years Ago
Merge from main
11 Years Ago
11 Years Ago
merge from main
11 Years Ago
projectiles can ricochet
11 Years Ago
protocol++
11 Years Ago
Fixed human meat cooking
11 Years Ago
lose some extra velocity on ricochet
11 Years Ago
Soften up a few hard footstep sounds a bit
11 Years Ago
Small mix tweaks
11 Years Ago
Ambient sting adjustment
11 Years Ago
merge from main
11 Years Ago
Remove old footsteps
11 Years Ago
merge from main/footsteps
11 Years Ago
Fix missing ambience manager prefab in proc map
11 Years Ago
Fix owl & gull ambient stings Actually remove old footstep sounds for real this time?
11 Years Ago
added new horse anims ( gallop / sleeping ); Tweaked a bunch of other anims for the horse
11 Years Ago
horse sounds
11 Years Ago
prefabs for the horse
11 Years Ago
Mix adjustment
11 Years Ago
Ensure two footstep sounds won't trigger simultaneously from overlapping animation events
11 Years Ago
Extend footstep raycast range so footsteps trigger more reliably when running downhill
11 Years Ago
Consolidate some footstep stuff that doesn't need to be in two separate classes
11 Years Ago
first pass repair bench
11 Years Ago
merge from main
11 Years Ago
Undoing footstep commits (they broke the compile)
11 Years Ago
meta files
11 Years Ago
Handle CONNECTION_ATTEMPT_FAILED
11 Years Ago
Fixing server shutdown NRE
11 Years Ago
Boilerplate for recording bytes sent
11 Years Ago
Converted spanning tree to semi-directed Added road and bridge segmentation Added bridge placement backend Added bridge topology type Made road placement stop when encountering crossroads Fixed various small weirdnesses in the road network calculation
11 Years Ago
Reduced the percentage of terrain that is turned into water Improved terrain edge falloff Increased lake frequency and amplitude slightly Changed lake noise type to turbulence Fixed beach and underwater cliff color looking a bit weird
11 Years Ago
Added stats tables to BaseMelee preview http://goo.gl/WV1lBp