reporust_rebootcancel

132,614 Commits over 4,262 Days - 1.30cph!

2 Years Ago
Fixed ragdoll parenting when a new clients enters network range
2 Years Ago
Updated world model as well.
2 Years Ago
Smoother candle cycle.
2 Years Ago
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2 Years Ago
Small material/texture SSS/AO tuning for new lighting.
2 Years Ago
Merge ServerSideRagdolls -> main
2 Years Ago
▅█▍▇ ▇▆▌▄█▊█▉▋ █▋ & ▌▉█▉▊▋▊▇ ▅▍▇▊▋▄.
2 Years Ago
Gave server-side ragdoll a bigger head collider
2 Years Ago
Ragdoll eye pos fix
2 Years Ago
Merge from main
2 Years Ago
Merge ServerSideRagdolls -> main
2 Years Ago
Fixed physics silliness when a client-side ragdoll had multiple arrows in it that overlapped each other
2 Years Ago
Merge in legacy_shelter
2 Years Ago
Possible fix for shelter error on build.
2 Years Ago
Convar comment typo fix Fix MapView not resizing it's team positions array and not showing all of the team markers
2 Years Ago
merge from b_shotgun
2 Years Ago
merge from legacy_shelter
2 Years Ago
Add a response with the current state when running ToggleSpectateTeamInfo
2 Years Ago
Merge main -> ServerSideRagdolls
2 Years Ago
3p smg - eject shell fx - added firing anim & added to animator
2 Years Ago
Cherry picked relevant changesets from /main/texture-memory-review (cleaning up)
2 Years Ago
Cherry picked relevant changesets from /main/shader-memory-review (cleaning up)
2 Years Ago
Added support texture tools
2 Years Ago
Disabled alpha channel on RGBA textures not using it and changed compression to normal (saved ~82MB)
2 Years Ago
added left ik target to mace entity and edited 2handed melee anims
2 Years Ago
Implemented decay onto the shelter
2 Years Ago
Merged in main
2 Years Ago
m4 3p - updated anims to reduce stock clipping into the body
2 Years Ago
merge from fix_oil_rig_restart_radiation
2 Years Ago
S2P on oil rigs
2 Years Ago
Allow entities with the `DisableSaving` component (acts as a tag) & `EnableSaving == false` to respawn every single restart Change entities that are part of radiation alarm in oil rig & small oil to respawn each restart
2 Years Ago
player update, exported 2handed melee anim set and populated sword override controller with the new anims, also set holster position and mace holding position on the mace entity
2 Years Ago
m4 fixes - set vm anims to use spas12 avatar, updated dryfire anim, setup dryfire sounds
2 Years Ago
Second attempt. Fixed NRE on server load due to horse ragdoll having no head bone
2 Years Ago
Fixed NRE on server load due to horse ragdoll having no head bone
2 Years Ago
m4 3p - updated chamber anim to be more visible
2 Years Ago
merge from b_shotgun
2 Years Ago
m4 - fixed lootspawn asset naming mismatch
2 Years Ago
Merge ServerSideRagdolls -> main
2 Years Ago
Another minor fix
2 Years Ago
2 Years Ago
Fixed empty sourceBonePos array on load from save
2 Years Ago
merge from legacy_shelter
2 Years Ago
Fix client compile
2 Years Ago
merge from legacy_shelter
2 Years Ago
merge from sign_paint_improvements
2 Years Ago
merge from b_shotgun
2 Years Ago
merge from b_shotgun
2 Years Ago
merge from fix_oil_rig_radiation_reset
2 Years Ago
M4 spawn tables M4 very rare spawn - despawn slower