193,454 Commits over 4,079 Days - 1.98cph!

8 Years Ago
unit levels
8 Years Ago
set building shelter hides to decay to be 1 instead of 4.something
8 Years Ago
Added simple screen interference effect to vending machine Disabled default culling toggle for patch
8 Years Ago
idle pose blend for when people are strong
8 Years Ago
Fixed possible race condition in renderer / collider batch threading Optimized all batch refreshes Cleanup
8 Years Ago
Bolt rifle skins can be 2048 Fixed cap model download
8 Years Ago
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8 Years Ago
BaseAssetEditor no longer does ref count update in OnEnable, only on demand when user clicks the Find References button
bot
8 Years Ago
Automated Linux DS Build #554
8 Years Ago
happy and sad walks
8 Years Ago
8 Years Ago
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8 Years Ago
Fixed TraitSettingsEditor NRE caused by missing fields in TraitSettings Removed UnitVoiceDefinition.OnValidate stuff that was causing warning spam
8 Years Ago
Fixed seam in burlap wrap
8 Years Ago
Fixed LastThrownWeaponSelector missing RequiresTarget property getter impl
8 Years Ago
Deleted event mixer modifiers and asset with missing script
8 Years Ago
highlighting fix
8 Years Ago
Shader includes
bot
8 Years Ago
Automated Windows Build #554
8 Years Ago
fixed the mouth bones being broken (was mapped to eyes and jaw in avatar settings) + merge
8 Years Ago
Compile fix
8 Years Ago
Edited fridge description Scaled models down 15%
8 Years Ago
Fixed vending machine screen not displaying properly for some
8 Years Ago
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8 Years Ago
fixed metal shopfront not destroying with frame reduced fridge help adjusted vendingmachine screen materials vendingmachine skinnable no longer targets vm_screen can no longer place deployables inside metal shopfront
8 Years Ago
NRE fix
8 Years Ago
new sounds and f/x for melee weapons hitting glass
8 Years Ago
FOR FUCK SAKE Ui, victory screen
8 Years Ago
increased image cycle delay
8 Years Ago
material adjustments to vm screen fixed new sell orders sometimes not showing up ItemContainer locked shows locked cells even if empty append (Accepted) to player name in shop front
bot
8 Years Ago
Automated Linux DS Build #31
8 Years Ago
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8 Years Ago
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bot
8 Years Ago
Automated Linux Build #31
8 Years Ago
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bot
8 Years Ago
Automated Windows Build #31
8 Years Ago
merge from main/soundocclusion2
bot
8 Years Ago
Automated OSX Build #31
8 Years Ago
merge from main
8 Years Ago
8 Years Ago
Disable advance sound occlusion by default Advanced sound occlusion lod range tweaks
8 Years Ago
Partial merge from main
bot
8 Years Ago
Automated Windows Build #553
8 Years Ago
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bot
8 Years Ago
Automated Linux Build #553
8 Years Ago
AI changes
8 Years Ago
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8 Years Ago
Changed screenImageShader render queue to transparent-1
8 Years Ago
improved the impact fx when shooting glass
8 Years Ago
Fixed bullet glass impact decals