198,726 Commits over 4,140 Days - 2.00cph!

9 Years Ago
Started updating shaders to u5.6 b3
9 Years Ago
Removed deprecated shaders, switched some to built-in
9 Years Ago
save
9 Years Ago
character customisation WIP
9 Years Ago
Fixed connection queue exploit Network++
9 Years Ago
9 Years Ago
Compile fix
9 Years Ago
Compile fix
9 Years Ago
...
9 Years Ago
lots of character asset stuff, shader work
bot
9 Years Ago
Automated Linux DS Build #530
bot
9 Years Ago
Automated Windows Build #530
9 Years Ago
bot
9 Years Ago
Automated OSX Build #530
bot
9 Years Ago
Automated Linux Build #530
9 Years Ago
Player.SetEyeAngles will only work on local players when used clientside
9 Years Ago
Optimized deferred mesh decal rendering using mrt blending
9 Years Ago
Fixed shader compilation warnings
9 Years Ago
fucking animator controllers
9 Years Ago
Deferred mesh decal merge cleanup
9 Years Ago
fix for health blocks when playing consec games
9 Years Ago
Zombie fixes
9 Years Ago
More Ai Groundwork
9 Years Ago
9 Years Ago
Cannot place items or build over junkpiles
9 Years Ago
more
9 Years Ago
AI Basics
9 Years Ago
Dynamic Navmesh
9 Years Ago
Subtractive merged minhs stuff
9 Years Ago
9 Years Ago
Only using animators on doors when they're needed.
9 Years Ago
Updated plugins
9 Years Ago
Compile fixes
9 Years Ago
Fixed pickup menu difficulty
9 Years Ago
more
9 Years Ago
Merged from main
9 Years Ago
more
9 Years Ago
Fix for RUST 1515 - Stuck between boxes and recycler at warehouse Scene2Prefab warehouse
9 Years Ago
more
9 Years Ago
fix for new bug that breaks everything. camera controls now editor only.
9 Years Ago
ui
9 Years Ago
Enabled Vulkan Graphics API
9 Years Ago
wip surrender, better handling of game end and closing
9 Years Ago
wip stuff
9 Years Ago
9 Years Ago
FOR FUCK SAKE color/texture
9 Years Ago
Forgot to re-enable ragdoll creation physics after testing some stuff earlier.
9 Years Ago
AI work. Walking animation change
9 Years Ago
Fixed wreckage pooling bug
9 Years Ago
BaseEntity.RpcResetAnimatorTriggers NRE catch