199,234 Commits over 4,140 Days - 2.01cph!
Fixed player nametag showing up when player is dead
Cheat reporter lets you choose a player to report
Ported StatLinkerSettings to StatLinkerParameters
Added top level Group Goals
FOR FUCK SAKE wip alcohol pump
FOR FUCK SAKE directional light set normal bias to 0
FOR FUCK SAKE rebuilt asteroid tile set
!A wip Fan model
improved the special fx on the m249 to show the little belt link pieces being ejected
Fixed "perf 1" not showing
Send the last few lines of console when reporting bugs/errors
Raven version use buildinfo hour float
Subtracting
12751 - NRE in MiningQuarry.Start()
Reapply
12751 - Fix Quarry engine sound not being marked as a looping sound.
* Fixed clientside SteamID spoofing
* Switched spammy serverside console output to DevWarnings
* Attempted blind crash for for TestHitboxes crash
Automated Linux Build #108
Automated Windows Build #108
Automated Linux DS Build #108
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rigged up the semi_auto rifle
UE starter content. Some Vive calibration.
* Fixed not being able to join a LAN server
* Fixed npc_manhack not triggering npc_maker/npc_template_maker's OnAllSpawnedDead output
* Fixed a server crash caused by combine_mine changes in last update
* Restored CRecipientFilter.RemovePAS()
Automated Windows Build #109
Automated Linux DS Build #109
I guess fix potential netadr_t::IsReservedAdr() exploit/bug
Lightsaber sounds, animation, replacement model
Made all items throwable
Automated Windows Build #110
Automated Linux Build #110
Automated Linux DS Build #110
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Automated Linux Build #111
Automated Windows Build #111
Automated Linux DS Build #111
Automated Windows Build #112
Automated Linux DS Build #112
Fixed a bunch of lightsaber issues
Added deviation to the laser bot targetting