194,186 Commits over 4,079 Days - 1.98cph!

11 Months Ago
radtown redux HLOD setup and bake
11 Months Ago
set dressing polish, replaced old binbags with new ones
11 Months Ago
mailboxes textures metas at 1024
11 Months Ago
merge from main
11 Months Ago
merge from door_explosive_fix
11 Months Ago
Make sure isAnimating is set to true on both client and server
11 Months Ago
bin bag props added
11 Months Ago
merge from main
11 Months Ago
merge from vendor_sell_order_fix
11 Months Ago
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11 Months Ago
constraint tuning - sibling linear constraints are directonal, taking the average of the orientation between them - parent receives half the constraint easing as well - tuned some cloth materials for these changes
11 Months Ago
weekly skins model setup
11 Months Ago
radtown redux S2P
11 Months Ago
Added a bunch of landscape and portrait photos and paintings for residential deco
11 Months Ago
Code gen Vending machine cleanup Attachment list free'd before being overwritten
11 Months Ago
merge from SidecarCollision
11 Months Ago
merge from travellingvendor_hostile_warning
11 Months Ago
merge from HurtTriggerTuning
11 Months Ago
merge from vending_full_discount_fix
11 Months Ago
merge from hood_and_cuffs/no_restrained_wounded_prolong
11 Months Ago
merge from electric_heater_fix
11 Months Ago
merge from door_explosive_fix
11 Months Ago
Code cleanup 1 ~ Remove unused RPC method in vending machine map marker Remove unused boolean local update experiment in vending machine map marker Free current path list used in vendor path install
11 Months Ago
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11 Months Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
11 Months Ago
Increase frequency of building check
11 Months Ago
Make the electric heater growable heat source apply heat based on an animation curve rather than a linear falloff Curve is weighted to only start dropping heat once the growable or planter is more than 70% of the radius away
11 Months Ago
If a vending price multiplier is 0 for any reason, treat it as full price and don't show any multiplier changes
11 Months Ago
Fixed AnimatedBuildingBlock never setting isAnimating to false when first initialising, fixes attached IO lines never sleeping
11 Months Ago
merge from main
11 Months Ago
Better fix to retain IO line improvements - pass init into OnAnimationStarted
11 Months Ago
merge from door_explosive_fix
11 Months Ago
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11 Months Ago
Travelling vendor will now trigger the safe zone warning UI in the top right of the screen if a player is within 200m
11 Months Ago
Fixed sidecar bikes not getting pushed back when hitting animals/players
11 Months Ago
Fixed cyclist hands disconnecting from handlebars at full turn
11 Months Ago
Increased bike hurt trigger min speed from 1m/s to 4m/s. Decreased base unmultiplied damage/s from 6 to 4
11 Months Ago
Better fix for NPCVendingMachine NRE, will fix sell orders added via mods not getting dynamic pricing applied
11 Months Ago
Extended main bike box collider - prevent bike and sidecar ending up on opposite sides of a thin wall
11 Months Ago
merge from main
11 Months Ago
Fix NPCVendingMachine.GetDiscountForSlot out of range exception
11 Months Ago
merge from main
11 Months Ago
Fix MapMarkerCH47 NRE
11 Months Ago
merge from monitor_looping_gesture_fix
11 Months Ago
merge from roadside_electrical_lodding
11 Months Ago
Potential fix for potential unlock UI bug.
11 Months Ago
merge from hood_and_cuffs/IsMapBlockedByHood_nre_fix
11 Months Ago
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11 Months Ago
Hill cliffs progress Rescaled details on coastal cliffs Materials tweaks File cleanup
11 Months Ago
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