131,237 Commits over 4,232 Days - 1.29cph!
Use an ObjectWorkQueue to manage flame turret updates
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Fix team dock index not being set properly, fixes not being able to kick players from team
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Hapis: Various LOD improvements, especially on key cliffs and landmarks.
Too many other fixes to count (Thanks for all the bug reports!)
rename Compound to Outpost in help toast
Kill players who sleep while wounded
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Merge from /main/drone/shop
Added Airwolf back into Hapis
Also beware Hapis dumpster divers: Junkyard piles are hella radioactive now.
Buncha other tweaks.
Use UpdateSurroundingEntities instead of GroundWatch.PhysicsChanged when upgrading a building block
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Hapis river flows downstream again. Next-gen.
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More topological improvements and minor fixes.
phantom reclaim terminal on vanilla
Fixed duplicated map label
More tweaks based on feedback (thanks for all the lists!)
Added tooltips to server tags
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Bradley no longer remains stationary if it can not find a good engagement spot
Bradley uses slightly larger spherecast for vis checks
added ao map for eoka pistol
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Surgery on mil tuns to see if that fixes map crash
stashes despawn and drop their items if construction is placed overtop of them
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Tidying up depth prepass etc.