193,196 Commits over 4,049 Days - 1.99cph!
[D11][#3310] Restore client define to standalone default defines.
Throttle and cache foot IK traces, added player.footikrate
SRP implementation of Render Complexity Debug Shader, fixed for HDRP
[D11] Launch Site Planter Fix
[D11] Fix for Floating Assets in Stone Quarry
[D11] Bump network protocol
[D11] Bump network protocol
[D11] Missing file from
44603
[D11] Complete player blocking system allowing for platform (xbl/psn) blocked users to be automuted in game. Warns players about blocked users in a server.
Disable ScrollRectEx on MapView when not in use
Gate eye controller logic by distance and don't run eye controller on local player in first person
▊▉▊▆▄ ▍▇▉▇█▆▆▋▍▍▌ ▅▄ ▆▋▊▄ ▅▇▋▌▆▅
▆▆▉▌▇▄▅ ▇▅█▍▄.▇▄▇▅
Removed a useless Mathf.Max with one parameter that was allocating every frame
▄▊▉ ▊▊▇▄ ▄▄▇▄▍▊ ▇▌ ▍▌▆ ▅▉▆▆▊▇▉▌
▉▇▌█▆ █▉▉▌▄ ▇▅▍▌ ▅▇, █▊▅▅▄ ▄█▍█▆ ▌▊▅▄ ▄▋▋ ▍▋▆▌▋ ▆▋ ▆▍▄▋.
▍▄▅▆ ▋▉▅▄▋▊ ▉▇▆▇█▋▄▍▄▋▍ ▋▆▊ ▇▉▍
▍█▋▋▌▌ ▆▄ ▉▍▄ ▌▍▆▄█▅▋▄▍ ▊▆▍▍▅, ▇▆▋▆▉ ▍▍▉▌ ▊▄▇▊▋▄, ▍▅▇▇▉▍▆ ▋▋█▇ ▅▍▊▍▊▉▌▊▉▉ █▋ ▍▍▅ ▇▄▉▄▅▉▍▍
▍▍▇▇▍▄▇▄ ▆▅▊▆▉▆ ▊▆▇/▉▍▆█▌▊▆▍▄/▉▉▋▍▅█/▋▋▍▍▊▇█▍█
▅▊▊▄▄ ███▍ ▅▉ ▊▍▉ ▍▇▋▊▊▍ ▍▅▋▇ ▌▍ ▄▋▊ ▅▅▉▆▉▅ ▉▉▌▉▊▍, ▉▌▌▊█▋▉▉ ▊▌▆█▍▇▄▍▆ ▅▄▇▋▌▋▍▍▇█, ▇█▌▍▅▍▍█ ▆▌▋ ▇▅▉ ▅▄▇▌ ▄▇▅▄ ▉▆▊█▇▆...
▅▄▆▉▅▊▉ █▊▇▄▄▊█▉ ▅▌█▊▅▊▊ █▊▊▊▇█ ▅▉▇▄ ██ ██ ▌█▅▉█▍ ▋▊▊▋▄█▇ █▉▇▄ - ▉▍█▊▉ ▍█ ▇▄ ▇▅▍▄▊▅▄▅ ▆█▆▄ ▋▋▌ ▋▄▍▉▌▅▋▍▄ ▄▍█ ▍▋▇▉▋ ▆▇▊▉▊. ▉▄▍'█ ▅▆▅▅ ▍▋▆ ▊▍▉▄▌█▍ ▊▆▍▄ ▋▊, ▄▇▍▍▉▌ ▇▄▆ ▄█▌▊█ ▍▉▌▌ ▄▅▅▇▌▋█..
▉▋▉▇▊▌ ▄▍ ▉▄▇▇▍ ▍▌██▌, ▊▋▉▇ ▆▇ ▉ ▄█▌ ▌▊▄▋ ▄█▄▇▄▋ ▄▍▊ ▊▅▉▄▌, ▋█▆▆█▍ ▆▇ ▋▆▉ ▆▌▊▇ ▆▅▌▄ ▉▆█, ▌▉█ ▊▌▊▅▌▅ ▊▆▋ ▆▄ ▊▉▆▄ █▋▊▌ ▌▌ ▍ ▇▊█ ▉▇▉ ▉▉▆▊ ▋▌▋▅ ▊▆▍▄ ▌▄▅▇▇▊▉▉▍▄
▄█▌▅ ▆▍▊██▊▉▉▆█▅, ▌▄▆▉, ██▅ ▄▍█▇▊▆▉▌▊█▊ █▋▇▆▄▌█
▄▍█▋▇ ▆▋█▅_▍▄▍▌▇▋▊▅▍▉, ▊▅▊▋▆▆▄ ▍▍▄▆▍▍▌▇▄_▆▉▋▉▆ ▇▌█▆▉▅▋█ ▍▌▅
▉▊▋ ▉▌ ▇▆▍ ▄ ▉▇▅▅▌▄▍ ▋▇ █▆▄ ▇▉▍▅█▄, ▇▋█ ▉▋ █▇▊▆▋▄▇▋ ▉▉▌▅▍▇▇█▌▋ ▍▅ ▇ ▉▍▅▄▌ ▇█▆.
[D11] New version of anti-cheat
▍▋▊▌▉ ▋▍█▊█▅▌▅ ▇▍▅▉ ██▄▊▊▄ ▌▌▉█▉
[D11] Anti cheat based on velocity
▇▆▅▌▆ ▇▋▍▄▉█▍▊▋_█▍█▇▆ ▅▍█ ▆▅▇▇ ▅█▉▄▉ ▉▆▅▍
[D11] Fix for z fighting in Bandit camp control room
dynamic shader compiler works
[D11] Fix for Walkways having incorrect LOD vertex colours
Tweaked Patrol helicopter culling distance
Fixed a bug with nametag distance check not correctly checking for same-team
Throttle BaseHelicopter ground effects update rate based on distance