193,102 Commits over 4,049 Days - 1.99cph!
Fixed entities that are part custom maps (included in the map file as root objects) getting spawned as static objects on the client with world streaming enabled
Subtracting
42916 (accidentally deletes entities from prefab pool)
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[D11] Build fix - revert to previous version
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Remove ScmInfo.Items field
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local voice limiting debounce tweak just in case
instrument voice limiting tweaks
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Added simpleflare MaxScale for more direct control over flare size
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hunch quick fix for repeated sounds
MovementSounds updates within sound frame budget + optimizations
fixed always uploading all icons
skin approval
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DediWorkshop - Improved handling of converted to SteamUGC workshop items
Certain Steam related errors now display a user friendly error message rather than an error code that you have to google
Fixed server downloads trying to download compressed files from FastDL when we just got them from Workshop
[D11] + Change to HDRP Global Settings - Allows LOD Distances to display correctly
Get rid of menu_reload altogether, since it was disabled ages ago
[d11][3103] {PS4/XB1} [2019.3] Cave "fake" wall in front of cave entrance
[d11][3108]{PS4/XB1} [2019.3] Underground areas are masked by a dirt texture.
Alpha sampling needed implementing in the terrain shader
Non halting Lua errors no longer crash the game in menu state
More verbose warnings when failing to create fonts
Try to reduce amount of "failed to create font" warnings from badly made addons
Support for proper roadside monuments along the ring road
Fixed PathList overwriting existing topologies when adding its topology
[D11] Resized workshop skin and item textures
[D11] SLOD Texture Gamma Adjustment
Arid cliffs prefabs, material tweaks
[D11] Few more texture size tweaks
Scene backup
Bunker profile tweak
Fixed ragdoll prefab references
Tweaks to rock_08 albedo
Backup wip arid cliffs/formations art files
improved cabin module visual based on placement condition
some folder cleanup
Fixed fern meshes
Added ferns to decor_v3
[D11] Textures tweaks in Effects folder + Scale fix on Toolbox asset
Better wind settings for tundra and temperate
Made tundra darker and more saturated/yellow