193,115 Commits over 4,049 Days - 1.99cph!

5 Years Ago
[D11] Disable foliage shadows
5 Years Ago
Merge from main
5 Years Ago
[D11] Slight tweak to Launch Site SLOD + Few tweaks on concrete texture sizes
5 Years Ago
[D11] Fixed Texture on Harbor Crane
5 Years Ago
Removed some debug logs
5 Years Ago
Fixed a swamp tree with some weird detached marker points
5 Years Ago
Added an angle check to tree marker move amount, disabled on some trees with extreme curves
5 Years Ago
enabled xmas content fixed santa sleigh santa
5 Years Ago
Add spawnable script to vehicles
5 Years Ago
Preset spawns now use the correct defined slots, instead of just stacking modules after each other
5 Years Ago
Improved validity checking for vehicle presets
5 Years Ago
Added some random presets without a full complement of modules in sockets
5 Years Ago
Raised minimum height of tree markers on all trees except palms to 0.4 Flatten out distance on y axis by 50% when finding a new spot to place a marker Regenerated marker data on some trees
5 Years Ago
Spawning random preset vehicles now functional. Manifest update.
5 Years Ago
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5 Years Ago
Backup. Wall2 lamp prefab flare fixed.
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Reduce 2-module chassis steer angle.
5 Years Ago
Launch site big office group
5 Years Ago
launch site wip
5 Years Ago
Clutter rocks material tweaks
5 Years Ago
Removed Generate Clutter Topology from world stack
5 Years Ago
merge from main
5 Years Ago
hqsoundfade defaults to false for now
5 Years Ago
updated modules, tweaked seat position/fixed some conditional display
5 Years Ago
Codegen audio.hqsoundfade
5 Years Ago
Attempt at fixing flickering industrial decals at launch site
5 Years Ago
Added polygon offset control to stanndard-decal shader
5 Years Ago
Revert ProjectSettings change that snuck in
5 Years Ago
Fix crash when loading server information sometimes (updated FP.Steamworks) Fix bootstrap NRE when running custom builds
5 Years Ago
Backup
5 Years Ago
Second attempt at fixing invisible rocket crane lift cabin
5 Years Ago
Added a popup window with some options for baking.
5 Years Ago
picking 44259
5 Years Ago
Scene backup. Updated some lights w/ the flare update
5 Years Ago
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5 Years Ago
Cliff_basic and Cliff_basic_snow shader rework to use datamaps Updated materials using these
5 Years Ago
Can split and preserve physics materials, applies results as compound colliders on a single gameobject
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
skin fix
5 Years Ago
Attempt at fixing invisible rocket crane lift cabin
5 Years Ago
cherrypicking 44230, 44231, 44233
5 Years Ago
Adding a similar tool to merge colliders.
5 Years Ago
Catch exceptions that would otherwise go unnoticed
5 Years Ago
Datamap texture for clutter_medium rocks
5 Years Ago
Added back slider in Cliff shader to control AO term intensity Material tweaks arid cliffs
5 Years Ago
[D11] Tweaks in Few textures that were too low res
5 Years Ago
[D11] Smoother sun/moon movement [WIP]
5 Years Ago
[D11] Revert