reporust_rebootcancel

127,053 Commits over 4,109 Days - 1.29cph!

4 Years Ago
- MLRS rockets now show their explosion FX in the air, while still causing actual damage at the ground - Converted ServerProjectile's ProjectileImpact from using SendMessage to using an Interface and GetComponent. Done since I needed to pass an extra parameter, but might provide a ~10x performance speedup as a bonus. - MLRS fire button light now flashes - Spacebar closes MLRS targeting dialog
4 Years Ago
Added a new DemoTimelineController component that syncs the demo time to the timeline Left in the demo track class as it's a useful way of sizing timelines to the demo length, though the class no longer does anything at runtime
4 Years Ago
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4 Years Ago
Moved the rear cam view position so the rear cam itself doesn't block the view from the rear cam
4 Years Ago
More
4 Years Ago
Rear camera UI adjustment
4 Years Ago
Visually show the loaded rockets in the MLRS
4 Years Ago
Rocket hinges are more physicsy
4 Years Ago
Keep rocket tube hinges hanging straight down
4 Years Ago
Setting up rocket launcher end caps
4 Years Ago
4 Years Ago
Merge DMb -> Aux (fix server compile)
4 Years Ago
Fix server compile
4 Years Ago
Merge DMb -> Aux
4 Years Ago
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4 Years Ago
Merge MLRS_Model -> DMb
4 Years Ago
Lerp MLRS weapons rotation immediately if it's the initial load
4 Years Ago
Fix MLRS hydraulics
4 Years Ago
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4 Years Ago
Inspector assignments
4 Years Ago
Collider rotation
4 Years Ago
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4 Years Ago
MRLS prefab update to match new model changes
4 Years Ago
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MLRS mesh update / made rocket caps separate
4 Years Ago
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4 Years Ago
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4 Years Ago
MLRS mesh update / fixed rotation and scaling problems / made hydraulics longer
4 Years Ago
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4 Years Ago
▇▉▅▅ █▄█ ▍██▌▄▌▌▊ + ▉▄▋▅▆█▉▍▍
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4 Years Ago
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▄▊▅▄▍ ▇▍▍▆ ▋▉▆▍▊▊▇▌▉
4 Years Ago
merge from halloween2021
4 Years Ago
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4 Years Ago
Add a new DemoTrack Timeline class Accepts a demo name and can auto size to the demo length When a demo is playing back the track will attempt to keep the demo in sync with the timeline Updated timeline package to 1.6.2
4 Years Ago
Fixed scaling difference between dashboard and fullscreen map UI
4 Years Ago
Do some more stuff when the rockets are firing