127,011 Commits over 4,109 Days - 1.29cph!
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merge from enablehalloween2021
Water normal improvements + testing fallback
Updated menuui logo and theme
MLRS UI overhaul: Some visual tweaks
restored deleted 2020 halloween menu vid for now
Enabled Halloween
Enabled scarecrowpopulation
Switch ambience sounds to halloween
Switched metal, wood, sulfur and stone collectables
MLRS UI overhaul: Set the target and true aim circle size correctly
MLRS UI overhaul: Set the central min range circle to the correct size
MLRS UI overhaul: Derived the necessary map scaling formula.
Modify diving mask UI overlay shader to multiply colour by underwater state (underwater = fully dark)
Prevents diving mask appearing as fully lit when underwater during daytime
Added admin command entity.downloadsign which downloads the sign the player is currently looking at to a folder into the game folder with a given filename.
Same usage restrictions apply as client.
Downloads all frames of neon signs and appends them as 1,2,3, etc
MLRS UI overhaul: The hard part. WIP getting the map to scale correctly to exactly fit the MLRS' total range indicator circle on-screen.
Updated red, green, blue, yellow and white berries descriptions to mention their use in mixing table recipes
Merge from general_qol/november
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MLRS UI overhaul:
- Initial work on actually making the new map work correctly. Position the target and true aim circles correctly. Allow placing the target with mouse (or with WASD).
- Fixed close button no longer working.
MLRS UI overhaul: True and targeted aim circles, setting active map view
MLRS UI overhaul: Added "click to aim" info for the fullscreen dialog
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MLRS UI overhaul: Map central circle, new textures for it
MLRS UI overhaul: Set up texture layers: Map mask, map mask fade, map outer circle, scanlines
MLRS UI overhaul: Map UI WIP
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MLRS UI overhaul: Map view mask and edge fade
MLRS UI overhaul: Full-screen UI now looks correct at any aspect ratio.
MLRS UI overhaul: General WIP
MLRS UI overhaul: Map view early WIP
MLRS UI overhaul: Ready status UI
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