135,426 Commits over 4,293 Days - 1.31cph!

6 Years Ago
Fixed water treatment plant puzzle bypass Removed redundant prevent movement volumes (WT) WT S2P
6 Years Ago
[D11] - Removing read/write from weapon texture maps
6 Years Ago
Added and tweaked Launch Site SAM positions LS S2P
6 Years Ago
█▅▉▊
6 Years Ago
Static Sam site can only now be damaged by projectiles and explosives added SamStatic protection
6 Years Ago
█▉▅▆ ▄▅▇▋▋
6 Years Ago
▍▆█▄▉ ▇▍▆ ▊▌▅▍ ▋▄▋▌▄ ▍█▇ ▆▅█▋ ▋▆█ ▍█▇▆▇▅▌ ▋▉▋▋▆▇
6 Years Ago
Fixed bypassing trainyard puzzle Removed redundant prevent movement volume trainyard S2P
6 Years Ago
[D11] - Fix for bug 3961 - Guns and Tools looking different to Steam.
6 Years Ago
[D11] [#1605][#3344] Ambient light in buildings and underground tunnels. 1. Setting the shadow color to black on the main light source: Scene setup.prefab -> Light -> Shadows -> Tint -> black 2. Using the existing ambientLightMultiplier to scale the Sky Volume exposure when inside the buildings: RustSkyGradient.cs. Forgot to reuse the WaitForSeconds object.
6 Years Ago
Lowered optimal water saturation amount for planter boxes. Moved optimal value to a server convar (optimalPlanterQualitySaturation)
6 Years Ago
Make smart switch and alarm not craftable or researchable
6 Years Ago
Clamp SLOD distances to world grid spawn distance
6 Years Ago
[D11] [#1605][#3344] Ambient light in buildings and underground tunnels. 1. Setting the shadow color to black on the main light source: Scene setup.prefab -> Light -> Shadows -> Tint -> black 2. Using the existing ambientLightMultiplier to scale the Sky Volume exposure when inside the buildings: RustSkyGradient.cs
6 Years Ago
Merge from main
6 Years Ago
merge from farming2
6 Years Ago
▅ █▇▆▊▍ ▄▊▄▄ ▉▋▌▇▊▋▉
6 Years Ago
Long overdue cleanup of building parts folder - removing unused files
6 Years Ago
▄ ▌▍▌▋▅▅▊ ▌▇▄▅█
6 Years Ago
▉▉▆▊▇▇▋▅ ▊▍▇ █▋▋▉▌▇▄▍▅ ▅▆▋ ▅ ▅▍▊▄▍█ ▇▅ ▋█▆ ▌▉▌▉▆▌ ▆▋▍▅▅█ █▊▋ ▊▉█ █▅▆ ▌▄██▊
6 Years Ago
pivot alignment fix
6 Years Ago
▉ ▄▌▅█▉▌▅ █ ▆▌▌█▋▅ ▉█ ▋▍▇▌▋█
6 Years Ago
[D11] More visibility tweaks
6 Years Ago
[D11] More visibility tweaks
6 Years Ago
Added sprinklerRadius and sprinklerEyeHeightOffset server convars
6 Years Ago
[D11] [UI] Fixed localisation for bandit town.
6 Years Ago
[D11] Added missing ref on flamethrower
6 Years Ago
▇ ▆▊▍▋▇▅▅▊▄█▅ ▆▉▍▌▍ ▄▋▄ ▄▆█▇▇ ▋▌▄▋▍▇▄ ▉▆█▉ ▌█▅ ▋▊▄▆▄▍▅▊▆▍▊ ▋▍▊▋▉▄ ▌▆ ▉ ▍▉▄▇▋▊▇
6 Years Ago
Codegen
6 Years Ago
▇ ▊▆█▌▉ ▆▅█▆▍▊▍ ▉▉ ▊▅▌▋▆ ▌ ▌▅▊▆█ ▄▌▆▇▊▉ ▋▅▋█▆▄▋ ▉▅ ▉▄▌▌▇ ▄▆▋ ██▄▆▇▅ ▉▉▉▆▇██▍▄▊ █▌▋▌▅▇▄ ▄▅ ▅▇▋▆ ▋ ▌█▌▅▌▌▉▆▇▄ ▅▌▊▋█▄▋ ▉▍▅ ██▆ █▉▄█▄ ▄▆▌ ▋▆▌█▌▊ ▆▅▅▄▅█▋▊▆▋ ▇▉▄▇▋▋▄▇▇▆ █▊▋█▉▆▅▆█▉ ▌▇▉███ ▌▄ ▆▍▉▋▆▇▅ █▄▌▄▄▆▉ ▅▊▆▊▇▋▉▍▇▉ ▆▋▍▍▍▉ ▌▇▍▄▄▇▋▊▇█▇▄▅ ▆▅▇▇▆▆▍ ▆▌▄▄▉▇▊▍ ▉▉▇▅██▍▋▄ ▆ ▉▋▍▊▆▌▇▉ ▋▄▇▌▇▊ ▋▄▇▄▆ ▌█▊▋ ▋▄▌ ▄▆▉▋▇ █▆▅ ▋█▍▉▉▅▋▍▉▉▊▊▅ ▋▇█▄▍█▆▋▌▄▆▉█▌▄▍▄▋▌▊▅▌▇▄▌ █▄▅ ▉▄▅▄▇▊ ▇▌▅▊█▍▄█▍█▋▄ ▅▇▊▄▉▋▋ ▄▄ ▌▄▇▆██▅▅ ▋▌▅▅ ▌█▆▋▇▇▌▉▊▍▌ ▆▋▇▊ ██▉ █▆▇▊█▌▋█▍▉▍▆ ▅▉▉▌▆▍█ ▆▅█▌█▇▍▅ ▄ █▄▋▊▋▅█ ▍▌▆▄▇ ▍▍ ▇▇▊▇▋▇ ▋▌▄▋▄▅█ ▍▇ ▌▆█▊▋▍▍▋▆ ▉▄▄▊▄▄ ▍▄▇▅▄▉▌ ▍▆▌▇▊▍▄ ▉ ▉▋█▉▄▍▉▊▆ ▄▇▉█▌ ▊▆▄▌▍▋▍▌▇▍ ▌▍▆▅▌ ▇▇▄▊▊▄▇▊▅▄▅▇ █▄▄▊ ▍█▅▊ ▉▆▋▍ ▆▊▊▇ ▉▊▄▊▇▌▍▋▇▍▋▌▇▊▍ ▋▌█▉▌▆▇ ▌▉ ▅▉▆▅▉▅▇▄▇▍▅ █▄█▄▊▅▇▇▄ ▊▆▆▍▇▄ ▄▌▄▌▅▆▋ ██ ▋▉▋▅▆▉ ▊▉▇▉▉▊ ▇█▍▊▍▍ ▌▌▌▇▇
6 Years Ago
Fixed FPS lock UI toggle
6 Years Ago
Light values
6 Years Ago
Added ceilingLightGrowableRange and ceilingLightHeightOffset server convars
6 Years Ago
merge from main
6 Years Ago
Merge from main
6 Years Ago
fixed wonky structural look on the taller ramps (twig/wood)
6 Years Ago
Made the water pump require electrical input to run and moved it to the electrical category
6 Years Ago
Adjust storage drop point locations
6 Years Ago
Exhaust was backfiring too much, adjust values at good engine health
6 Years Ago
Raise ride height on vehicle lift
6 Years Ago
Fix repel trigger height on 2module
6 Years Ago
▍ ▍▄▄ ▉▊▄ ▅█▇▅▅ ▍▆▇▊▇▍▆▄ ▊▌▇▄▊▅ ▇▍▌ █▋ ▆▇▋▅ ▋▍▅▄▉ ▌▄ ▍▄█▆▉▄ ▅▇▊▌▉▅▍ ▄▉▍██ ▆▅ ▇▍▊ ▌▌▅▄ ▊▊▆▌▋ ▆▊ ▍▇▊▇▊▇▋
6 Years Ago
tweak chassis suspension
6 Years Ago
Adjust centre of mass and anti-roll
6 Years Ago
Tweaked animator logic for fluid switch, will need revised animations before merge
6 Years Ago
Looks like RHIB mount points had a bad auto-merge. Adjusting to match Main.
6 Years Ago
Remove unnecessary line
6 Years Ago
Use 7 instead of 7.5 for the throttle-to-4-bit conversion, so that 0 throttle converts back to zero correctly. Fixes "accelerator jitter".
6 Years Ago
Add explanatory comments to the ModularCarUpdate RPC input data
6 Years Ago
Merge from farming2