255,572 Commits over 3,990 Days - 2.67cph!

3 Years Ago
align-self: bottom -> align-self: stretch for chatbox entry
3 Years Ago
Alert file & path for incorrect SCSS
3 Years Ago
Make the SCSS parser more strict
3 Years Ago
Add transform: scalex, scaley (scale was already supported)
3 Years Ago
Add scss transform: translate( <length>, <length>? ) ( translateX, translateY were already supported )
3 Years Ago
Don't score games vs bots Make ai not as dumb
3 Years Ago
Fix world panel input by changing WorldInput.Update to [Event.WorldInput.Build] called from the input system. WorldPanel.RayToLocalPosition: fix wrong local position being used for inside checks Simulate right (and middle) mouse button properly in world panel input.
3 Years Ago
Try a simple unstuck for ball physics to handle moving objects
3 Years Ago
Fixed game over button prompts in co-op Added more bindings to control replay speed Let left JoyCon pause Speech bubble movement tweak !switch !release
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
3 Years Ago
security shutters - painted skin for left end cap
3 Years Ago
metal fences and gates - collision adjustments
3 Years Ago
security shutter - changed side cap material group name Merge branch 'master' of sbox
3 Years Ago
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3 Years Ago
Restore surface asset type defaults ModelDoc.Sphere's origin argument is optional Give 'explosion_behavior' property descriptions and a radius visualization
3 Years Ago
Renamed pause menu button for switch Made campaign item medals match order in leaderboard Changed game version mismatch text for Switch Don't block main thread while showing error dialogs !switch !release
3 Years Ago
Add sandbox and sbox-ai-lab addons to gitignore
3 Years Ago
Make sure Surface asset type could be autogenerated (Its not auto generated because its in the wrong assembly) Clothing/Decal assets no longer use [Property] attributes Make internal Hammer attribute properties/fields private like they should be FGDWriter supports C# structs as fgd structs FGDType and its derivatives support arrays FGDWriter: Make non [Property] titles generate consistently with [Property] titles
3 Years Ago
Added hole 16 + balance
3 Years Ago
Security shutter - fix for tiling not working on painted skin and painted mask adjusted Merge branch 'master' of sbox
3 Years Ago
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3 Years Ago
Unroll blur loop in glass shader
3 Years Ago
Unroll UI blur
3 Years Ago
Fix player par being set on the wrong index
3 Years Ago
Fixed selecting tools not working due to recent changes
3 Years Ago
Don't default device settings when changing display settings
3 Years Ago
Fixed compile warning
3 Years Ago
Creating and updating collision meshes proof of concept
3 Years Ago
Intruder alarm 2 and 3 - lodded and ready for Lewis skin sat dish - updated texture
3 Years Ago
Remove debig Fixed EditorProvider.Config.Value getting the wrong value Show game setup if owner, even if not in tools mode
3 Years Ago
ModelDoc: Switched Mass/Shape info into a tabbed view so its data can actually fit Removed gizmos that try to change non existent properties of hand_pose_pair gamedata node Added "description" property to surface asset
3 Years Ago
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3 Years Ago
Uncomplicate course info bullshit, shouldn't fall over on a full update either now too
3 Years Ago
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3 Years Ago
Added windowsglue.def Add MenuEngine.FileSystem Fixed color darken math Labels get classed .label Add standard form field, fieldcontrol controls - make form use them Update binds more often if they changed recently Inspector detect when Range is an integer Numeric TextEntry can have MinValue, MaxValue - obeys its limits Panel events can be debounced Fix Panel NRE's Access to System.ComponentModel.DataAnnotations Form fires a form.changed when one of its children are changed Fix errors on missing/invalid template Inspector creates a field group Add ListInspector Clean up InspectorProvider (renamed to EditorProvider) Added ArraySource (to bind UI to array/list indexes) Can edit game config in game
3 Years Ago
Fix some wireframe flickering in sfm
3 Years Ago
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3 Years Ago
Update sandbox.fgd
3 Years Ago
Remove Library attribute from the game class
3 Years Ago
Cleanup PowerArrow on Ball destruction
3 Years Ago
Balanced hole 15
3 Years Ago
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3 Years Ago
fixed rotation using wrong settings
3 Years Ago
Don't write empty modeldata.fgd
3 Years Ago
Updated minigolf holes + hole 16 (wip) Green material
3 Years Ago
Add [Net] support for generic IDictionary<TKey, TVal>